Required for the mini vanilla mannequin to have a mannequin skin
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
Initial release P:
This is a retexture of female mannequin/armor racks, so that they don't have blank patches when equipping revealing outfits using CBBE based meshes/textures.
I made this primarily because there has yet to be a good mod to fix this issue, as some mesh work would be required (I might try my hand at it sometime, but... no promises). Also, there are a couple other's that try to fix this with just blank or weird choice textures, but I didn't like that too much, so I did a slightly different approach: a repeating canvas texture, with actual normal maps. Still looks a bit weird but... it looks better?
Enjoy!
Bug, sort of....: Neck seam; this is just an issue with meshes that isn't the cause of this mod, as the head mesh still uses the vanilla body neckline, so it doesn't line up perfectly :c