For those that want presets provided by CBBE to show up please follow these instructions.
1. Open the file "More Clothes and Textures.xml" for this mod in Tools >> BodySlide >> SilderGroups. I used Notepad++ but regular Notepad works fine. 2. Copy the entire Group block. It starts with <Group name ="More Clothes and Textures"> and ends with </Group> 3. Paste it above the Group block you just copied from. Then rename "More Clothes and Textures" to "CBBE".
This is how CBBE does it in their xml files, this way you don't have to make a custom preset for each individual preset you want to use on BodySlide.
I have noticed something interesting about the Shirt and Combat Boots issue.
The item ID is 001942D6. And if you add it to inventory via console, everything will be okay. You can add 1, 10, 50, 100, it will add all (six) variants of this outfit from the mod. HOWEVER, sometimes a "bugged" variant of this outfit, or some wearable item of the same name will spawn on NPCs through leveled lists. This broken outfit does make actors appear naked and with distorted bodies (on NPCs only for me). It won't appear with "player.additem 001942D6", in fact, when inspecting an NPC's inventory wearing this broken outfit in console with the help of Better Console mod, I noticed that it has NO ID at all.
I am not sure where this comes from... Is it a base game issue, this mod, or another mod, or an interaction of two or all of the above, but this is what's happening.
I guess people who encounter this bug just got lucky with the leveled lists giving Myrna and other NPCs this exact broken outfit. Also, it would explain why the Chrislor2882 would have trouble replicating this, because you can't do it with console. You have to try again and again before the broken item appears, and it may take a bunch of attempt and a lot of time.
I don't know where to go from here, but maybe someone here, maybe even the author of this brilliant mod, can get to the bottom of this.
A bandaid fix for anyone encountering this "bug" would be consoling in a proper version of the outfit (player.additem 1942D6), the selecting the NPC in console, typing "openactorcontainer 4", putting the working outfit into their inventory, and hitting "T" key while hovering over the item in their inventory to make them wear it. Or use a mod that allows the player to manage NPC's stuff.
A very interesting observation, ty. Although a pity that seems to be something that is beyond of what I can do about it. I also take this opportunity to close this topic. If anyone has a solution, I would be very grateful to hear it. But any post like "myrna is naked" will be deleted
I'm trying to remove every non-green piece of gunner clothing in FO4Edit but there doesn't seem to be any way to identify what is what, it's all just "Outfit Version 1/2/3..."
On the Xbox version the “Goin My Way” road leathers texture features swasticas on the back design. Just want to let the author know because I notice that’s not an issue on the Pc version.
The port on xbox is independent from the original version (pc). Check if that texture goes against the terms of use in xbox and if so, feel free to report it on the xbox portal.
440 comments
1. Open the file "More Clothes and Textures.xml" for this mod in Tools >> BodySlide >> SilderGroups. I used Notepad++ but regular Notepad works fine.
2. Copy the entire Group block. It starts with <Group name ="More Clothes and Textures"> and ends with </Group>
3. Paste it above the Group block you just copied from. Then rename "More Clothes and Textures" to "CBBE".
This is how CBBE does it in their xml files, this way you don't have to make a custom preset for each individual preset you want to use on BodySlide.
The item ID is 001942D6. And if you add it to inventory via console, everything will be okay. You can add 1, 10, 50, 100, it will add all (six) variants of this outfit from the mod. HOWEVER, sometimes a "bugged" variant of this outfit, or some wearable item of the same name will spawn on NPCs through leveled lists. This broken outfit does make actors appear naked and with distorted bodies (on NPCs only for me). It won't appear with "player.additem 001942D6", in fact, when inspecting an NPC's inventory wearing this broken outfit in console with the help of Better Console mod, I noticed that it has NO ID at all.
I am not sure where this comes from... Is it a base game issue, this mod, or another mod, or an interaction of two or all of the above, but this is what's happening.
I guess people who encounter this bug just got lucky with the leveled lists giving Myrna and other NPCs this exact broken outfit. Also, it would explain why the Chrislor2882 would have trouble replicating this, because you can't do it with console. You have to try again and again before the broken item appears, and it may take a bunch of attempt and a lot of time.
I don't know where to go from here, but maybe someone here, maybe even the author of this brilliant mod, can get to the bottom of this.
A bandaid fix for anyone encountering this "bug" would be consoling in a proper version of the outfit (player.additem 1942D6), the selecting the NPC in console, typing "openactorcontainer 4", putting the working outfit into their inventory, and hitting "T" key while hovering over the item in their inventory to make them wear it. Or use a mod that allows the player to manage NPC's stuff.
EDIT: Fixed in 1.5.5?
ty
But I'm not sure if it can be posted somewhere other than Nexus without violating copyright.
But I'm not sure if it can be posted somewhere other than Nexus without violating copyright.
Question: Should these outfits not scrap into 1x leather or 1x cloth?