I don't know if I'll add support for armor and clothing, possibly in the future, the amount of clothing and armor far surpasses the amount of weapons so it's an absurd amount of work, so we'll see. I can throw a PM your way if/when I add it :)
sorry for this silly question, but is there any advantage for me, if I have taken the scrapper perk?? Or is it completly obsolete with this mod?
Veratai wrote: hm.. now i'm curious too ^^
FESilencer wrote: The machine requires Scrapper Rank 2 (and Science Rank 3) to be built so, kind of, yes.
Hydrogenium wrote: Ok thanks. Sorry, I haven't read this info in the description of mod. I will level those perks, to use your mod, it is looking great.
Will be the armor-scrapper included to this mod or will it be made separately? (I wait to get both scrapper. :smile: )
Great work!
FESilencer wrote: I don't know if I'll add support for armor and clothing, possibly in the future, the amount of clothing and armor far surpasses the amount of weapons so it's an absurd amount of work, so we'll see. I can throw a PM your way if/when I add it :smile:
STE3L wrote: It saddens me you never made a armor version
Seconded.
I have SO MUCH RAIDER ARMOR. I've got enough fedoras and black-rimmed glasses to outfit an entire coffeehouse full of hipsters, and enough armor to outfit a high school ROTC program. Seriously. I have hundreds (if not thousands) of pieces of armor in all my settlements' workbenches that I've collected over the hundreds of hours of play.
Found a different mod that scraps armor! :D
Still, thanks for this one, it's very good. My only issue is that I have a hopper connected via a conveyer and a terminal, and the hopper randomly changes timing and/or force that it ejects the weapons onto the conveyer. Weird.
I really hate myself for not getting the goty edition in the recent bethesda sale... every dang mod anymore seems to require all the DLC... it's really irritating..
I can easily remove DLC requirements, except the Contraptions DLC. Just tell me what DLC you're missing and I'll see about making a separate version :)
Also, Veratai, the No Nuka World version is available in optional files :)
I assure you it is worth the price thanks to these mod authors to buy the DLCs. Some of the best mods, if not all, require all DLCs. It is a small price to pay - I have over 400 mods and a stable setup thanks to the mod authors. But considering the time it takes to make mods and then versions for all DLCs, none, and whatever choices between, many authors will only make versions that have all DLCs. This mod is something I have been awaiting. Many thanks to the author.
Hm.. i have found one interesting bug with your mod (or the builders in general, not sure) said object gradually gets all filled with colorful noise on the moving machinery part, as one approaches, as if its just sprayed and un-sprayed with it, as one moves towards and away. I get it only on that one builder and i haven't tested it by building other builders.. wonder what could be causing it.. I don't really use custom textures, just what cbbe and mechanist power armor have, really
other than the described, the bug is not a problem, its visual only
Hallo and sorry for my very bad english! i love the mod Idea!!!
I have a Problem...i dont now ... what it is ... a bug? or incompatibility?
i built your waepon scrapper and the machine is running... fill it with waepons...non mod waepons! and the machine do noting.dont scrap an dont use the machine inventory (waepons dont go in to the machine....) electricity? yes...25 only for the machine. Perks? Yes...scrapper Rank 2 and Science Rank 3. Another Mods? Yes...Manufactur Extended 1.4 and vegetable starch builder.
61 comments
sorry for this silly question, but is there any advantage for me, if I have taken the scrapper perk??
Or is it completly obsolete with this mod?
Sorry, I haven't read this info in the description of mod.
I will level those perks, to use your mod, it is looking great.
Will be the armor-scrapper included to this mod or will it be made separately?
(I wait to get both scrapper. :) )
Great work!
Seconded.
I have SO MUCH RAIDER ARMOR. I've got enough fedoras and black-rimmed glasses to outfit an entire coffeehouse full of hipsters, and enough armor to outfit a high school ROTC program. Seriously. I have hundreds (if not thousands) of pieces of armor in all my settlements' workbenches that I've collected over the hundreds of hours of play.
Found a different mod that scraps armor! :D
Still, thanks for this one, it's very good. My only issue is that I have a hopper connected via a conveyer and a terminal, and the hopper randomly changes timing and/or force that it ejects the weapons onto the conveyer. Weird.
Also, Veratai, the No Nuka World version is available in optional files :)
This mod is something I have been awaiting. Many thanks to the author.
other than the described, the bug is not a problem, its visual only
I have a Problem...i dont now ... what it is ... a bug? or incompatibility?
i built your waepon scrapper and the machine is running... fill it with waepons...non mod waepons! and the machine do noting.dont scrap an dont use the machine inventory (waepons dont go in to the machine....)
electricity? yes...25 only for the machine.
Perks? Yes...scrapper Rank 2 and Science Rank 3.
Another Mods? Yes...Manufactur Extended 1.4 and vegetable starch builder.
Do you now what it is?