<div>beautiful water mod.</div> <div>But I noticed that something like a strange border appeared in the water.</div> <div>I think this is my problem, but could you tell me how to fix it?</div>
Changing bUseWaterDisplacements to 0 in the Fallout4prefs.ini gets rid of this. You don't have the "waves" anymore. It's a vanilla thing after all, unless i'm completely mistaking here.
This seems to be ENB related, if you press Shift 12 toggle enb off, this goes away not vanilla. This isnt due to Luxors water textures, and I havent found a solution. Anyone?
https://steamcommunity.com/app/377160/discussions/0/3042733612673654732/ someone ran into the reverse issue here
https://www.reddit.com/r/FalloutMods/comments/m5t3zx/fo4_any_way_to_fix_this_annoying_water_texturebug/ and another instance
I know this a year late but have you found a solution to this? Currently using Quantum Horizon enb and i'm getting this bug. I am using Luxor's newest version of this mod not this older version. Thank you!
The reflections are like that due to the way ENB works. ENB is only able to render reflections for what exists on the screen itself, and anything beyond your screen thus doesn't get a reflection leading to this issue.
You can "fix" it by disabling water and reflections in ENB settings, but then you might as well disable this mod xD
I wonder, is there any way I could setup ENB that it „only“ affects the water? I don’t usually use ENB, as it will drop my fps even if all effects are deactivated...
How to fix this bug or lod problem ? already set WaterDisplacement=0 in fallout4pref.ini and try water lod fix, no change ... Only have this with the sea, river and lake no problem ... maybe its Nac-x ?
plugin order : real water > nacx > clear water > waterlodfix > nacx tweak
I am having a weird bug however: the water ripples are excessive and way too intense. Not sure what else could be conflicting. I disabled any other mods that touch water. Using Film Workshop as an ENB. Any ideas?
EDIT: Solution was in the ENB settings ini (WavesAmplitude). Thanks luxor and HULKHOD3N!
Fool me, I've been scratching my head for hours to get this working. All I need is just to Enable "Screen Space Reflection" in the Fo4 Launcher. Still, don't forget to check your ENB settings in-game to enable "Reflection Effect"
Kudos to you ---- this is what I was missing (i.e. had it disabled). @Luxor - Id suggest adding this requirement to the description (enabling SSR in the launcher). You may recall a post from me almost a year ago trying out diff enb's and waters, ini settings etc. All it took was that setting to be enabled!
Ok so using PRC ENB and this mod, or any water mod for that matter and using the enbseries settings from here or Crystal Lake mod gives me super blinding water when clicking Water on under ENB. What am I doing wrong? I'm also running NAC.
Ok what does that mean and where would those settings be at so I can change them? I was also looking into The Enhancer if it gives me the same look. This the first time running ENB alongside NAC.
Oh I thought you meant some other kind of settings somewhere else. I tried yours and I get that blinding water. I might try out some other ENBs. I want to find something that looks close to PRC Ultimate Immersion preset.
86 comments
[WATER]
IgnoreWeatherSystem=true
IgnoreWeatherSystem=true
EnableDispersion=true
EnableCaustics=true
EnableParallax=true
EnableSelfReflection=true
EnableDisplacement=true
DisplacementQuality=0
ReflectionAmount=0.69
FresnelMultiplier=3.5
DispersionAmount=0.85
CausticsAmount=4.0
SunSpecularMultiplier=0.84
SunScatteringMultiplier=0.53
WavesAmplitudeDawn=0.6
WavesAmplitudeSunrise=0.6
WavesAmplitudeDay=0.6
WavesAmplitudeSunset=0.6
WavesAmplitudeDusk=0.6
WavesAmplitudeNight=0.6
WavesAmplitudeInteriorDay=0.5
WavesAmplitudeInteriorNight=0.5
ReflectionBlurring=0.45
ReflectionFlatness=0.98
maybe you'll find them useful.
<div>But I noticed that something like a strange border appeared in the water.</div>
<div>I think this is my problem, but could you tell me how to fix it?</div>
I reposted SS SS because I thought it was difficult to understand SS I posted before.
https://steamcommunity.com/app/377160/discussions/0/3042733612673654732/
someone ran into the reverse issue here
https://www.reddit.com/r/FalloutMods/comments/m5t3zx/fo4_any_way_to_fix_this_annoying_water_texturebug/
and another instance
You can "fix" it by disabling water and reflections in ENB settings, but then you might as well disable this mod xD
Fallou4Prefs.ini
[Water]
.....
bUseWaterDisplacements=0
.......
Thanks
https://afdian.net/a/FranQ_QWangK
https://www.bilibili.com/video/BV14i4y1i7ag/?spm_id_from=333.999.0.0
Only have this with the sea, river and lake no problem ... maybe its Nac-x ?
plugin order : real water > nacx > clear water > waterlodfix > nacx tweak
Thanks !
There are the same INI settings at Fallout 4.
It is the default game settings related to uGrids to load function.
You are welcome.
I am having a weird bug however: the water ripples are excessive and way too intense. Not sure what else could be conflicting. I disabled any other mods that touch water. Using Film Workshop as an ENB. Any ideas?
EDIT: Solution was in the ENB settings ini (WavesAmplitude). Thanks luxor and HULKHOD3N!
Ah, that's it then. Is that something I could patch out myself with FO4Edit?EDIT: Hmm, disabled all NAC related plugins. Seems to be an ENB water settings issue? Here's before and after with ENB water enabled:
Are there any settings in which ini should I fix?
Any suggestions are appreciated.
EDIT: nvm fixed / unrelated
Fool me, I've been scratching my head for hours to get this working.
All I need is just to Enable "Screen Space Reflection" in the Fo4 Launcher.
Still, don't forget to check your ENB settings in-game to enable "Reflection Effect"
@Luxor - Id suggest adding this requirement to the description (enabling SSR in the launcher). You may recall a post from me almost a year ago trying out diff enb's and waters, ini settings etc. All it took was that setting to be enabled!
i give you my settings for water:
[WATER]
IgnoreWeatherSystem=true
EnableDispersion=true
EnableCaustics=true
EnableParallax=true
EnableSelfReflection=true
EnableDisplacement=true
DisplacementQuality=0
ReflectionAmount=0.69
FresnelMultiplier=3.5
DispersionAmount=0.85
CausticsAmount=4.0
SunSpecularMultiplier=0.84
SunScatteringMultiplier=0.53
WavesAmplitudeDawn=0.6
WavesAmplitudeSunrise=0.6
WavesAmplitudeDay=0.6
WavesAmplitudeSunset=0.6
WavesAmplitudeDusk=0.6
WavesAmplitudeNight=0.6
WavesAmplitudeInteriorDay=0.5
WavesAmplitudeInteriorNight=0.5
ReflectionBlurring=0.45
ReflectionFlatness=0.98
and you can tweak those setting ingame by bring up the ENB GUI.