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space2jump

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space2jump

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16 comments

  1. xN1GHTMAR3x
    xN1GHTMAR3x
    • member
    • 0 kudos
    If anyone has consistent CTDs when importing this blueprint (specifically when near the end of stabilizing), try going into the .json with a text editor and removing lines 26466-26492. These correlate to object idx 966, which is a baseball glove. After removing these lines, I found that the settlement imports and functions perfectly.
    1. RhaevynHart
      RhaevynHart
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      • 42 kudos
      I wanted to try your fix, but the .json only has 15102 lines in my install. Could you copy and paste the actual text of the lines to be removed? Thanks xNIGHTMAR3x
    2. lippies
      lippies
      • supporter
      • 0 kudos
      Thank you! I had the exact same problem and your solution worked.
    3. optical1967
      optical1967
      • supporter
      • 45 kudos
      Cheers that fixed it
  2. DeathBacon01
    DeathBacon01
    • member
    • 0 kudos
    I have not had this issue before when playing FO4 and importing your settlements, but on this most recent playthrough almost all settlements (Outpost Zimonja being the only exception I can think of) do not import most or sometimes even ANY wires. Doing that part on my own isn't always a pain, but for sanctuary I just TGM'd and slapped down nuclear reactors everywhere to deal with the issue. I don't think it is the blueprints fault since, as said, I've used almost all of Space2Jumps blueprints previously. Not sure what is going on.
  3. BeastyNuggz
    BeastyNuggz
    • supporter
    • 3 kudos
    Awesome build keep it up :)
  4. BenLdees
    BenLdees
    • member
    • 1 kudos
    you're the people with crap PC's answer to General Dave
  5. scarecrow768
    scarecrow768
    • member
    • 0 kudos
    Yess I use ALL of your settlement blueprint! Great stuff!
  6. Linklothos
    Linklothos
    • member
    • 0 kudos
    I like all your settlements, but especially the small compact ones like this. I'd love to see more! ENDORSED!
  7. poseidon595
    poseidon595
    • member
    • 2 kudos
    Another "see author -> download without even bothering to look at the screenshots" settlement is always welcome!

    Just out of curiosity, I've noticed a lot of your settlements have very narrow walkways and such. They all function well enough for me, but like usual the braindead AI pathfinding seems to have some problems. So, do you happen to use a mod that improves the pathfinding for settlements when you build these blueprints? If so I would love to get my hands on it.
  8. Leifreon
    Leifreon
    • member
    • 2 kudos
    always nice to see another one of your blueprints, here's hoping you tackle Egret Tours Marina soon :D
  9. mtholubar
    mtholubar
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    • 11 kudos
    vanilla settlements. HOORAY!!!!
  10. QBit71
    QBit71
    • supporter
    • 8 kudos
    Nice to see some people doing real vanilla settlements with a real immersive touch. No concrete Fort Knox with thousand of turrets and beds for the whole commonwealth on one location.

    By the way, the links to the other authors (mayaterror, frozenmemories...) are dead and leading to an Nexus Error Site.
    1. space2jump
      space2jump
      • supporter
      • 248 kudos
      Thanks for the compliment & the hint - links were updated.
    2. grimreaper1234
      grimreaper1234
      • supporter
      • 0 kudos
      DOWNLOAD LINK BROKEN!
    3. space2jump
      space2jump
      • supporter
      • 248 kudos
      Files / Manual works for me?!