If anyone has consistent CTDs when importing this blueprint (specifically when near the end of stabilizing), try going into the .json with a text editor and removing lines 26466-26492. These correlate to object idx 966, which is a baseball glove. After removing these lines, I found that the settlement imports and functions perfectly.
I wanted to try your fix, but the .json only has 15102 lines in my install. Could you copy and paste the actual text of the lines to be removed? Thanks xNIGHTMAR3x
I have not had this issue before when playing FO4 and importing your settlements, but on this most recent playthrough almost all settlements (Outpost Zimonja being the only exception I can think of) do not import most or sometimes even ANY wires. Doing that part on my own isn't always a pain, but for sanctuary I just TGM'd and slapped down nuclear reactors everywhere to deal with the issue. I don't think it is the blueprints fault since, as said, I've used almost all of Space2Jumps blueprints previously. Not sure what is going on.
Another "see author -> download without even bothering to look at the screenshots" settlement is always welcome!
Just out of curiosity, I've noticed a lot of your settlements have very narrow walkways and such. They all function well enough for me, but like usual the braindead AI pathfinding seems to have some problems. So, do you happen to use a mod that improves the pathfinding for settlements when you build these blueprints? If so I would love to get my hands on it.
Nice to see some people doing real vanilla settlements with a real immersive touch. No concrete Fort Knox with thousand of turrets and beds for the whole commonwealth on one location.
By the way, the links to the other authors (mayaterror, frozenmemories...) are dead and leading to an Nexus Error Site.
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Just out of curiosity, I've noticed a lot of your settlements have very narrow walkways and such. They all function well enough for me, but like usual the braindead AI pathfinding seems to have some problems. So, do you happen to use a mod that improves the pathfinding for settlements when you build these blueprints? If so I would love to get my hands on it.
By the way, the links to the other authors (mayaterror, frozenmemories...) are dead and leading to an Nexus Error Site.