Hotline Malden has been a nearly year long process for me, as I dropped the project last September. I'm glad I came back and finished the mod as it has been on my mind since I stopped working on it. Learning how to create maps was a lot of fun, The Patriot's Parchment turned out really well for being my first foray into mapping with the Creation Kit. I hope all of you enjoy the mod as much as I enjoyed making it.
*More consistent lighting between day and night. *Removed/Moved certain props to create a slightly less claustrophobic feel. *Merged the Malden Casual Suit into the Malden Mobster Suit. (If you're updating from 1.0 do be warned the casual suit was removed from the ESP.) --*Added consistent first person view of the Malden Mobster Suit. --*Fixed small clipping problem with the Business variant. *Added a Richter inspired Moss-Covered Rat Mask with two variants. *Added a Brandon inspired Panther Gas Mask. *Added legendary mod support for all helmets (Rooster, Rat, Panther, and Biker) *Added proper Ballistic Weave support for all outfits. (Brown Letterman's, Malden Mobster, and Western Threads)
I didn't intend to add anything after 1.0, but after I saw all the positive feedback I decided to push 1.1. Thank you all so much for your kind words on the mod, I hope y'all appreciate the changes made with 1.1.
Update September 16th, 2019: 1.1a, a minor but important patch is out! Fixes the fact male characters had an unwanted texture edit to their bodies.
I really like this mod and the way that you incorporated the different outfits and masks (especially the Richard mask), you really made everything fit perfectly into fallout I just wish Biker's full outfit was in the mod too instead of just his helmet
Hey Miruku, To your knowledge, is there some kind of Leveled List Injection for these clothing ? Do you feel like you could make one or know someone who would ? Anyway, this work of yours is stunning !
I'm not exactly sure why, but my interiors FPS seem to dip when this mod is enabled. I troubleshot every other plugin in my load order, and this one seems to be the culprit to it. I really want to use this mod seeing that a lot of passion went into it, however, this is something that I hope may get addressed.
Do you plan on adding in more masks in the future for the pleasure of hurting other people? Because I certainly love the twists you've done with Richter, Richard, and Brandon; I can't wait to see what else you have in store.
23 comments
*More consistent lighting between day and night.
*Removed/Moved certain props to create a slightly less claustrophobic feel.
*Merged the Malden Casual Suit into the Malden Mobster Suit. (If you're updating from 1.0 do be warned the casual suit was removed from the ESP.)
--*Added consistent first person view of the Malden Mobster Suit.
--*Fixed small clipping problem with the Business variant.
*Added a Richter inspired Moss-Covered Rat Mask with two variants.
*Added a Brandon inspired Panther Gas Mask.
*Added legendary mod support for all helmets (Rooster, Rat, Panther, and Biker)
*Added proper Ballistic Weave support for all outfits. (Brown Letterman's, Malden Mobster, and Western Threads)
I didn't intend to add anything after 1.0, but after I saw all the positive feedback I decided to push 1.1. Thank you all so much for your kind words on the mod, I hope y'all appreciate the changes made with 1.1.
Update September 16th, 2019:
1.1a, a minor but important patch is out! Fixes the fact male characters had an unwanted texture edit to their bodies.
I just wish Biker's full outfit was in the mod too instead of just his helmet
To your knowledge, is there some kind of Leveled List Injection for these clothing ? Do you feel like you could make one or know someone who would ?
Anyway, this work of yours is stunning !
Just uploaded a video of the mod too, hope you enjoy it.