Fallout 4
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WraithWalker

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James62

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20 comments

  1. ABCSchamo
    ABCSchamo
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    • 10 kudos
    Hi. Thank you very much for this mod. :)

    I have one very little Bug (no preview picture in the workshop) and one very strange sound-bug (a permanent annoying sound from the cryo chamber from vault111). both bugs are easy to fix, i thought if someone else has these bugs i can post my found solution here.

    Number one, preview picture:
    Follow my screenshot:
    https://abload.de/image.php?img=unbenannt25ajjj.jpg
    Open the "Protectron Pod Mod.esp" in the Tool "FO4Edit". Then go unter "Furniture" in the entry "WorkshopProtectronPod01" and here (right) unter "PTRN - Preview Transform". Make here a new Entry (right mouse-button and "add"). The cklick in this field with the right mouse-button and select "Edit". Wrote the follow in this field and than save the file.
    workshop_WorkshopGuardPost [TRNS:001A90C3]

    Number two, the sound bug:
    Follow my screenshot:
    https://abload.de/image.php?img=unbenannt34kjvh.jpg
    Open the "Protectron Pod Mod.esp" in the Tool "FO4Edit". Then go unter "Constructible Object" and here edit the entry "YNAM - Sound - Pick Up" and "ZNAM - Sound - Put down" with the follow text - overwrite the old entrys (Save the file than):
    UIWorkshopModeItemPickUpMetal2Medium [SNDR:0002B014]
    UIWorkshopModeItemPutDownMetal2Medium [SNDR:0002B015]
    1. bolter1011
      bolter1011
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      • 0 kudos
      Good Job.
  2. FLUXAR
    FLUXAR
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    • 0 kudos
    When one is placed i get a hissing sound no matter where i am in the world. It sounds like a microphone feedback sound. When I store/remove it goes away. Anyone else have this bug? I want to use this mod but the hissing makes it unusable for me.

    Update: The sound came back after resting even with the pod removed. I tried to replace it and see if when my protection is docked it would stop; and it continued :/
  3. GOLDENTRIANGLES
    GOLDENTRIANGLES
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    So do the robots dock themselves at night or a time I choose?
    Do they un-dock during an attack?

    I'm kind of confused by the description. Video soon maybe?
    1. avrie
      avrie
      • member
      • 5 kudos
      They are permanently docked until the settlement is attacked. Sometimes they can emerge from the booth to greet you and offer to become your companion, if you use default Automatron robots and not ones from a mod, and come close to the docking station. They also sometimes spawn undocked on fast travel and dock back within a minute.
  4. avrie
    avrie
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    • 5 kudos
    Does anyone have the bug that causes CTD on fast travel into the settlement where the pod is located? It renders the mod completely unusable. I wonder if this is version dependent, or some kind of mod conflict?
  5. LeonCourcel
    LeonCourcel
    • supporter
    • 0 kudos
    Actually was looking for something like this for the robots in my settlements that would work like a guard post or bed. Think you can get something for the other bot types as well?

    Great work!
    1. ImmortalAbsol
      ImmortalAbsol
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      • 32 kudos
      One without doors would allow anything to 'dock' at it, like at the racetrack.
      The Neon CC even had a Gen 3 in one, wired up Matrix style.
    2. James62
      James62
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      • 5 kudos
      The mod works by using the protectron animation for the pod, the other robot types don't have an animation that is similar, I don't believe the others even go towards it because of this, if you have any ideas for other "pods" let me know and i'll see what i can do
    3. ImmortalAbsol
      ImmortalAbsol
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      One with no doors that just functions as a place for guards to stand, like the wooden guard posts, would serve this purpose visually.
    4. ImmortalAbsol
      ImmortalAbsol
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      Is the animation compatible with Buddy?
    5. sabizos
      sabizos
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      • 2 kudos
      a mr gutsy and perhaps some sort of robo brain docking pad would be amazing!
      or even like those arms in the mechanist liar that picks them up, you could make like a big ass customizable docking station that holds 2 assaultrons by using a crane thing that picks them up under their shoulders and locks them into a pod at night(or just wire it to a day night sensor so that when its night time it recalls them) then the sensory could also release them during an attack!

      hah i know that way to much to ask but just an idea lol
  6. FO3Obo
    FO3Obo
    • member
    • 1 kudos
    Intriguing. I'd been looking for something to give my automatron settlers bedding. I'll be looking into this one shortly. Thanks!
    1. James62
      James62
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      • 5 kudos
      Right now there is only a defence version, i don't believe Automatrons actually go to sleep, if you would like a bed pod as well, let me know
    2. crazyman456
      crazyman456
      • supporter
      • 3 kudos
      Although robots in Automatron don't appear to need them they do actually require beds for settlements. It would be great if you could add a version that acts as bedding as a result, instead of having to make three actual beds.
    3. sabizos
      sabizos
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      omfg i would plaster that mod all over my discord n fb if u made that!
  7. ImmortalAbsol
    ImmortalAbsol
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    Thank you thank you thank you.
    1. James62
      James62
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      • 5 kudos
      Glad to help, thank you for the awesome idea!!
  8. dimonblackvolf
    dimonblackvolf
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    The Protectron has only one color ??? Can I choose a color: policeman, medic and so on?
    1. Ericon9
      Ericon9
      • supporter
      • 0 kudos
      You don't get a protectron (there are several mods, plus Automatron, that get you one). This mod just gives you a pod for them to use.