ive seen that happen to some people in the user images, but the guy who made the video had the right ones. opening the file reveals they are the right ones. which leads me to think you have some file thats overwriting it with vanilla somehow. what that is im not sure.
I found a workaround. I placed the texture files for the helmet into the folder of someone else’s mod and applied their paint to the helmet, which got it to work.
May I ask what was the file cause in my case everything works except for the shoulder *Edit: Nvm, I made a material file for this armor and everything works just fine
AWKCR is resetting the helmet texture to default. Not sure why and haven't found a workaround that doesn't involve creation kit. Anyone else have better luck?
After installing with MO2, all the textures on my limbs and torso took effect, except for the helmet which was the original default. The other T-60 and X01 did not have this issue. May I know how to solve the problem with the helmet.
I added the contents to my data folder and when I boot up the game I don't see the mod working on my power armor, do I need a new set of t 51 or should it work on the set I currently have. Please help.
Is there anyway to get the classic brotherhood shoulder emblem on this? or a replacer for the brotherhood outright? I've been trying to make one myself but I can't seem to get the paints to stay on the armor in the CK.
found it https://www.nexusmods.com/fallout4/mods/19417
It seems that mod is very outdated and buggy, this seems like a better alternative for anyone who is interested: https://www.nexusmods.com/fallout4/mods/53660
Could you make a version of this that adds it as an optional paint jobs? I really like the way this looks, but I would like to use it as an alternative paint job for maximum compatibility ^_^
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*Edit: Nvm, I made a material file for this armor and everything works just fine
It seems that mod is very outdated and buggy, this seems like a better alternative for anyone who is interested: https://www.nexusmods.com/fallout4/mods/53660