Hey Lagrie is it ok for me to make an AE replacer plugin?
Changes: -I changed the EditorIDs to be less...generic...I hope that's okay. -Perk Armorer 2 is needed to craft it under "Military Outfits" in the Armorsmith Workbench -you need 4 Ballistic Fibers, 2 Adhesive, 2 Leather, 1 Rubber and 6 Cloth to craft it. -The outfit has following upgrade possiblities: Weave, Lining, Glove, Addon and Legendary Mods -Gave it a Res for Dam of 65, Energy 10 and Rad 15
would you be so kind and make a tutorial on "How to" make your mod standalone ? trying to figure since a while how to make my combat armor mod standalone, ugh <_>
Mind if i request changing the boots color? they stand out too much in my opinion. other than that great mod; totally put it on Hancock since he's a cross between The Punisher and Robin Hood lol; also if you like you could add the Skull to the Brotherhood Fatigues, i think that military look would suit the Punisher well
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Changes:
-I changed the EditorIDs to be less...generic...I hope that's okay.
-Perk Armorer 2 is needed to craft it under "Military Outfits" in the Armorsmith Workbench
-you need 4 Ballistic Fibers, 2 Adhesive, 2 Leather, 1 Rubber and 6 Cloth to craft it.
-The outfit has following upgrade possiblities:
Weave, Lining, Glove, Addon and Legendary Mods
-Gave it a Res for Dam of 65, Energy 10 and Rad 15
trying to figure since a while how to make my combat armor mod standalone, ugh <_>
I have the AA_data to point to the meshes it should use... and everything looks fine in NifSkope.
Very confused, would appreciate input.
Is it something to do with the "Unknown" data at the bottom?
could you please make this armor standalone
Punisher Combat Armor- 2k
http://www.nexusmods.com/fallout4/mods/4030/