Fallout 4

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SlaaiMan

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SlaaiMan

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209 comments

  1. SlaaiMan
    SlaaiMan
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    Currently working on a new environment mod
  2. SlaaiMan
    SlaaiMan
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    Added the much-requested light version, enjoy :)
    1. JonahBeam
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      Can you add a super light version? Like just a few large trees scattered around the wasteland... I would love to pair this mod with BNS/Commonwealth Conifers
    2. golivie
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      You can pair the light version with BNS no problem.
    3. vuchibao1
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      but trees will clip on each other if using with Commonwealth Conifers
    4. 54yeg
      54yeg
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      @vuchibao1 Commonwealth Conifers is severely outdated, broken and breaks precombines. Don't use it; there's a reason it was taken down.
  3. Kulharin
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    Will this work if I install it overtop Life in the Ruins?
    1. SlaaiMan
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      It should yea
    2. Kulharin
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      It does work, but sadly doesn't do exactly what what I was looking for.  Since life in the ruins uses "A Forest" which adds a bunch of green and lush trees, as opposed to just replacing vanilla textures.  So your trees and A forest don't match up so well.
  4. jad31te
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    I was reading your description and it says compatible with most tree mods so i slapped this in cuz i thought it would go well with spring thaw tree mod.  when I came up out of the vault i was not expecting what I saw tho lol.. I left you a pic. my first tree mod took over your mod so I basically have your trees but they are budding lol... I actually LOVE this effect even if I do not actually have a dead forest :D  and the best part is even though I have 2 tree mods I got a 0 loss in performance and that amazed me too. 

    endorsed :)  and merry christmas
    1. SlaaiMan
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      Thx so much, I truly appreciate it.
  5. Yestokeee
    Yestokeee
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    Looks gorgeous, but i wonder if you could maybe make the trees around settlements scrapable, some trees in sanctuary are way too big
    1. SlaaiMan
      SlaaiMan
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      Will look into it
    2. stuckvalve
      stuckvalve
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      In spite of being dead trees, this mod really makes the remote areas of the Commonwealth feel more alive. However, I totally concur that we need a little mod tweak for settlements. The mod code excludes non-settlement sites like Diamond City, so it seems like it shouldn't be too difficult to also exclude the "workshop area" of each settlement. It's just kind of painful to deal with the branches clipping through walls of buildings or overrunning the gardens. Making them scrappable within the workshop area would also be fine if that's easier. THANKS!!! 
  6. Silverfox600
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    Im afrikaans and live in gauteng fellow south african
    1. SlaaiMan
      SlaaiMan
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      Lekker man hoop jy geniet die mod
  7. DeathZ0NE
    DeathZ0NE
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    does it break precombines
    1. SlaaiMan
      SlaaiMan
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      Yess it does, but performance impact wouldn't be to big on modern gaming pc's.
  8. Snape75
    Snape75
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    Is it safe to uninstall this mod if I load a save that in an interior location that isn't affected (like Homeplate)?
    1. SlaaiMan
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      Should be fine
  9. Hayasa3DRT
    Hayasa3DRT
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    i've got a 1070 an an i7-6700k so hopefully my fps will be similar to yours.
  10. DiddleMyFiddle
    DiddleMyFiddle
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    What ENB are you using for the screenshots?
    1. SlaaiMan
      SlaaiMan
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      I used PRC
  11. 54yeg
    54yeg
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    My loading times are insanely slow with this mod, God why :(
  12. rian2k
    rian2k
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    My FPS sometimes drops 10-20 , but the view are very very nice.So I think that's fair, I must accept it. Nice job bro.
    1. SlaaiMan
      SlaaiMan
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      Thx bro