Fallout 4

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Eferas

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Eferas

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  1. Eferas
    Eferas
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    WARNING

     

    If you are downloading one of my mods from bethesda.net then it's a stolen content that will most likely break your savegame and/or your XBOX. Please report the little fu@#er who stole the mod and call him/her out for the thief he/she is.

  2. Eferas
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    REMEMBER TO USE ARMORSMITH EXTENDED AND ITS PATCH FOR MY MODS.

    UPDATE V.1.8: included textures optimization by Zeramania.

    UPDATE V.1.7: Created a custom category in the chemistry station, where you can craft the bags.

    UPDATE V.1.6: Removed versions [50] and [51], now the bags will use the slot [61] (best compatibility with all outfits and armors), also I added the much requested small satchel (with physics) from the surveyor outfit! As always retex are welcome! Have fun :D
    Before updating from previous version, load your game, unequip the bag, save the game, exit the game, uninstall the version 1.5, load the game, save again, exit, install version 1.6, load the game, craft the bag and have fun!
    If you need to fix your carry weight, use this console command: player.modav carryweight #
    Replace # with, for example, 30 to increase of 30 points carry weight, or -45 to decrease of 45 points of carry weight.

    OPTIONAL UPDATE: added Spanish Translation, thanks Takerr.

    UPDATE V.1.5: Fixed conflict with jacket mod. Hopefully this is the last update. Thanks Aldebaran90.

    UPDATE V.1.4: Fixed female version.

    BIG UPDATE V.1.3 (Last version, I don't think I will add more):

    - Added 14 craftable shoulder bags! 7 shoulder bags in slot [50] (bandana) and 7 shoulder bags in slot [51] (wedding ring).
    - Use the different bags slots according to the armor/outfit you are wearing. Some armors/outfits don't allow the bag [50] to show up, in that case use the bag [51].
    - You can craft the bags at any chemistry station. Don't ask me to change station, I will not. I tried using the armor station and I failed, but I like how it is right now so I will not change it. If you want to create a compatibility patch for another mod, feel free to do it.

    DELETE OTHER MODDER'S PATCHES, you don't need them anymore and they wouldn't work anyway.

    Retex and screens are always welcome. :D
  3. Eferas
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    FAQ: read this very carefully please.
     
    Q: Dude, your mod isn't working.
    A: If it doesn't work for you it's because your ini files aren't edited correctly to enable mods, or the esp isn't enabled in NMM or any other mod manager you are using. And please consider that the official patches are breaking mod support, so make sure your game is working correctly before reporting false bugs and malfunctioning. Read the description and the sticky posts in order to know how to proper install the mod.
    Q: Ok, how do I do that?
    A: Do what?
    Q: Install the mod.
    A: Read the description please.
    Q: Descriptions are lame, I don't do that. I never do that. Just tell me what and how and where I must do the stuff. And wait, should I pee first?
    A: I already told you that in the description. Click on the description tab and read it, please.
    Q: It was two hundred years ago. On the top of a flaming mountain there was this tablet with an antique inscription. I read it. It described how to throw your son into the mouth of the volcano. So i got back to the village, I married a nice girl, I had a couple of daughters -good girls, the older one just got accepted in a very good college- then finally a son. So I got back on the top of the flaming mountain and there I did as I was told by the description: I threw my son into the mouth of the volcano. The pain I felt that moment was the worst I ever felt in my whole life, because I stretch a muscle in doing that, so I made a vow: to never, ever, read a description again.
    A: That's bulls***. You could just had threw your first daughter, the word "son" was just a male generic, the guy who wrote the description probably didn't know the expression "first born".
    Q: Just tell me how to install it, please. Pretty please.
    A: No, read the description.
    Q: Tell me how to install this mod.
    A: READ. THE. DESCRIPTION.
  4. sandford1211
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    when i got the mod i made the bag but was not able to put it on at all it didnt equip
    any help?
    1. theoneandonlyvexx
      theoneandonlyvexx
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      I've run into the same issue.
  5. leosunky
    leosunky
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    I have a bug using this mod with the Pipboy 2000, tactical tablet replace pipboy, and pipboy 3500, the three of it replaces it wont let me equip the backacks and satchet from this mod, is there any fix? it appears on the inventory but it wont equip no matter what it doesnt work
    1. LogicZero420
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      I believe it is because those pip boys use slot 61. As I cannot equip small satchel. 
    2. darthmasterchief
      darthmasterchief
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      mcm lets you change their slots, i had this problem with the mojave manhunter
  6. cryptidkin
    cryptidkin
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    i have followed the rules in the description, and I have all my mods in order and all the mods required for this to work, yet the mod still seems to not be working?? I can craft the items, view them in my inventory, and can equip them, but when I look at my model they aren't equipped, and then when i check my inventory, it says i havent equipped them. I can do this as many times as possible, but i still wont equip the bag no matter what i do. Bestie please, this has been the bane to my modding existence for the last 3 hours, I have genuinely tried so much, I was hoping for some input. I use Vortex and have all the dlcs and patches for F4.
    1. jesusyvan
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      Same problem
    2. ISAFSoldier
      ISAFSoldier
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      Running into the same problem
    3. Verlidiane
      Verlidiane
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      Me too
  7. kahrnivor
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    While I'm not calling out this mod at all, it seems amazing to me that will all the creative modders that no one has added physics to the postman bag
  8. CourirNorte
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    anyone got cbbe or twb bodyslide files for this?
    1. AriahsVibes
      AriahsVibes
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      Try and run Bodyslide yourself it's very not hard
    2. CourirNorte
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      i did, it never comes out looking right, it looks too jagged, i even tried making it hi poly using a hi poly tutorial and no luck there either
  9. zBoID
    zBoID
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    vIs it possible to use a backpack and a bag at the same time?
  10. streetyson
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    I just came back to endorse the mod. I'm using it without Armorsmith Extended and it's fine. It provides an easily craftable shoulder mail bag in a few different colours, and the small satchel. The mail bag provides +20 carry limit, the satchel +10. The satchel looks great on followers. Many thanks.
  11. HanzoSaekoSixx
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    Anyone that is having compatibility problems with this and PIP-PAD READ THIS:

    PIP-PAD has a settings holotape that allows you to switch the slot it takes on your body, go into this holotape menu and select whichever setting you want. I personally chose the next one down which was 51 I believe. After doing this you should be able to equip the bags without any problem! Happy pipping, lads.
    1. Eferas
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      Or you could use Armorsmith Extended (which is a must for Fallout 4 modding) and its patch for this mod.
    2. HanzoSaekoSixx
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      Well aren't I the blind dog? Probably end up doing that if anymore compatibility errors occur then.
    3. yeahbuddy242
      yeahbuddy242
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      where is this patch? Can you link it?? I keep looking for it and cannot find it.
    4. postalrevolution
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      @yeahbuddy242 it's over on the Armorsmith Extended page under Optional Files in the download tab. It's a large-ish list, but it's in there towards the bottom just above the Misc Files listing.
    5. streetyson
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      @Eferas - Armorsmith Extended, while popular, is not "a must" for FO4 modding. It does a few things which some may not like, can conflict with some mods, and has many unresolved bugs. So please don't make statements which can mislead and confuse newbies.
  12. iamnuff1
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    What submenu is this under in the Chem station? I've got a lot of new recipes added and I'm not seeing this one. 
  13. jnpsmith
    jnpsmith
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    Thank you for the mod! I have been using it for a good long while. I just noticed yesterday that it had been updated, so I wanted to see what the update is. What has changed in 1.8? Thanks again for the mod. 
    1. Eferas
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      I updated the sticky post with the changelog, I forgot do it the other day, sorry.