Version 1.0 This mod removes the pasta weapon, ammo, magazines, and parts, well as limiting the weapon to Raider and Gunner bosses, a possible drop from legendary actor. It has been removed from all shops and stats altered to be not so overpowered. Weight and recoil increased. Version 1.0a Main and the less recoil files had missed pasta references removed. The main file had recoil slightly adjusted down. Weight-adjusted to RL counterpart except for the turret. *Added German alternate file under Misc. files for a user.*
Specifications: MG-42 Ammo: 5 mm/.308 Speed/Reload: 0.95/0.80 Out of range damage: 0.65 Ammo cap: 50 Value: 250 Base damage: 45 Accuracy bonus: 0 Action point cost: 40 Crit. multi: 2.05 Iron sights zoom: 0.5x Weight: 10.3 kg
MG-43 Turret Ammo: 5.56 Speed/Reload: 1.0/1.0 Out of range damage: 0.45 Ammo cap: 50 Value: 0 Base damage: 38 Accuracy bonus: 10 Action point cost: 20 Crit. multi: 2.15 Iron sights zoom: 0.0x Weight: 13.6 kg
MG 42 (under Misc. files - only german stickers - recoil & stats adjusted for more RL counterpart.) Ammo: 5 mm/.308 Speed/Reload: 1.0/0.95 Out of range damage: 0.60 Ammo cap: 50 Value: 275 Base damage: 51 Accuracy bonus: 5 Action point cost: 36 Crit. multi: 2.00 Iron sights zoom: 0.45x Weight: 10.3 kg
Location: The weapon will start spawning after level 20 in the hands of some raider and gunner bosses, well as possibly Legendary actors. The variant MG34 will become available in the workshop as a turret.
8/23 Update: Well, my PC is officially dead so all projects have been put on permanent hold for PC and the other platforms. If you would like to help me scrounge up funds to continue modding. Hit this donations button.
It modifies the existing mg42 from wardaddy (go to the requirements tab on THIS mod). If you already have one in game, it will get the new updated stats.
Thanks, I was about to uninstall the mg42 when I saw how much dmg a 5mm mg42 with only 1 receiver upgrade did (it was 45), but thanks to your mod it now does a balanced 28 damage instead.I can actually enjoy this mod finally!
I am without a working PC still as of 8/23 update notice so possibly after I have enough to get a working PC. I can't do a whole lot on my Chromebook unfortunately.
You can thank Bioware for it actually. I've had a dislike for joke parts ever since I found the legendary unique cheese wheel shield in Dragon Age Inquisition.
The actual reason is that some users requested it. This isn't a weapon I personally keep in my load order. However, I did modify the mod to use the turret variation only with all of the extra things like stickers removed in for settlement use.
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The author has locked this comment topic for the time beingThis mod removes the pasta weapon, ammo, magazines, and parts, well as limiting the weapon to Raider and Gunner bosses, a possible drop from legendary actor. It has been removed from all shops and stats altered to be not so overpowered. Weight and recoil increased.
Version 1.0a
Main and the less recoil files had missed pasta references removed. The main file had recoil slightly adjusted down. Weight-adjusted to RL counterpart except for the turret.
*Added German alternate file under Misc. files for a user.*
Specifications:
MG-42
Ammo: 5 mm/.308 Speed/Reload: 0.95/0.80 Out of range damage: 0.65 Ammo cap: 50 Value: 250 Base damage: 45 Accuracy bonus: 0 Action point cost: 40 Crit. multi: 2.05 Iron sights zoom: 0.5x Weight: 10.3 kg
MG-43 Turret
Ammo: 5.56 Speed/Reload: 1.0/1.0 Out of range damage: 0.45 Ammo cap: 50 Value: 0 Base damage: 38 Accuracy bonus: 10 Action point cost: 20 Crit. multi: 2.15 Iron sights zoom: 0.0x Weight: 13.6 kg
MG 42 (under Misc. files - only german stickers - recoil & stats adjusted for more RL counterpart.)
Ammo: 5 mm/.308 Speed/Reload: 1.0/0.95 Out of range damage: 0.60 Ammo cap: 50 Value: 275 Base damage: 51 Accuracy bonus: 5 Action point cost: 36 Crit. multi: 2.00 Iron sights zoom: 0.45x Weight: 10.3 kg
Location:
The weapon will start spawning after level 20 in the hands of some raider and gunner bosses, well as possibly Legendary actors. The variant MG34 will become available in the workshop as a turret.
8/23 Update: Well, my PC is officially dead so all projects have been put on permanent hold for PC and the other platforms.
If you would like to help me scrounge up funds to continue modding. Hit this donations button.
then I didn't see this weapon again.
Use FO4Edit to open up the mod and select the "zoom" category. Inside, under "GNAM - DATA" find "FOV MULT."
This was set to .5 for me, setting it to a positive value will stop you from zooming out while ADSing. I set mine to 1 personally.
why would you remove pasta??????
im sad now
The actual reason is that some users requested it. This isn't a weapon I personally keep in my load order. However, I did modify the mod to use the turret variation only with all of the extra things like stickers removed in for settlement use.