I'm using Cozy Scavver Backported, everything is nice, good work! Only one minor issue I found is that while being very close to a wooden doorway, nearby the door, in first person, I see some glitches (like transparent triangles)
First of all, Thank you for making this mod. I love it. And thanks so much for adding the half walls! I really needed them. Also, I dont know if you are aware, but one of the red half walls is missing, and there is an extra green one instead. I skimmed the comments to see if anyone had mentioned it, but I didnt see it, so I thought I should give you a heads up. :)
I don't think this is working for me. I've been using Workshop Framework and this is the first mod I've tried that needs SMM. I installed SMM and the holotape is added to my inventory. However, I can't find the items added by this mod. I have the raider, then creation club and then the Creative Clutter category, but that's it. It looks like you added bunk beds so I looked for them under beds, but no dice. I tried the Settlement Menu Rescue to no avail. Any ideas?
The category should be in the main menu, not in an any individual section, should show up at the very end if you have nothing else that uses SMM installed. You can try running the repair option in the SMM holotape to see if it will fix your menus. I think Creative Clutter uses it's own modified version of the SMM code so they might be interfering with each other, but the repair should fix it I think. I'm not entirely sure, I haven't used that mod since they removed it from Nexus.
Edit: Workshop Framework apparently has it's own repair function now too it runs on start up. I wouldn't think that SMM, Workshop Framework, and Creative Clutter combo would cause any issues since all the authors of those work pretty closely and they function the same way, but I'm not a scripter, why I used SMM in the first place. If you have a lot of issues with script mods it might be lag on that end but otherwise I do not know how to help you, unfortunately. :(
Creative Clutter is on Beth.net. I tried the menu repair and it didn't help. Would you consider switching to Workshop Framework or does that require scripting? I'm a modder but I haven't gotten into Papyrus yet.
I took a look at things in xEdit but nothing jumps out. Very odd and annoying. I wanted to use some of the stuff from your mod like the drapes.
It would require me rebuilding the entire mod menu for a different injection system, I'd only consider doing that if this gets reported to be a major problem for multiple people. I'm leaning towards it being some sort of installation issue or a tertiary conflict on the user end though. It's only very occasionally I hear about the menu not installing correctly - everyone who has reported back says that reinstalling the mod or forcing the menu repair option fixes it. I also feel like other people with SMM mods would have similar reports, and also on the SMM if it was a widespread issue. I have asked the author of SMM if he could think of any reason there would a problem with those three and if he comes up with anything I'll let you know, though.
I'm planning on a new play-through as I'm basically done my first. I'm thinking of installing this and SMM first and then the other stuff afterwards to see if and when it breaks. The only reason I have Creative Clutter is because a transfer settlements blueprint requires it. I might try uninstalling CC to see if that does anything. I really suspect it's something along those lines. Thanks for investigating and your suggestions.
Oh, wow… I didn't realise you'd updated; this has always been one of my favourite settlement mods. Its aesthetic works so well with Woody's, Kuro Tab etc. Thank you so much!
Just a question, how safe is it to update if I have already used it to construct various buildings and furniture items (I'd be using the old gen version, if that makes a difference)?
I am 99.9% certain it's safe, I do not believe I changed the item ID of anything that was in the mod before, though it's location in the build menu might have changed. However I have been playing with my working file of this mod so I might have done something a long time ago and forgot, so make a backup save just in case. If it does break something please let me know, but I am fairly positive it is safe for you to update. :)
I will eventually, but I want to work on more items and prefabs right now and have limited modding time. I delayed putting this update up for so long because of the multiple archive thing and decided to just stick with the middle of the road choices for now to submit it. Whenever I get sick of making more pieces I'll add optional texture archives in the extra section. FWIW - I do not notice much of a difference playing with 2k and 4k, so you should be able to use the update without too much of a visual difference :)
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<3 <3 <3 <3 <3
I'm on 1.10.163.0 version of the game and I downloaded most recent file. May that be the issue?
p.s. Was you using the backported version, I hope... ?
Also, I dont know if you are aware, but one of the red half walls is missing, and there is an extra green one instead. I skimmed the comments to see if anyone had mentioned it, but I didnt see it, so I thought I should give you a heads up. :)
Running the next gen version.
Edit: Workshop Framework apparently has it's own repair function now too it runs on start up. I wouldn't think that SMM, Workshop Framework, and Creative Clutter combo would cause any issues since all the authors of those work pretty closely and they function the same way, but I'm not a scripter, why I used SMM in the first place. If you have a lot of issues with script mods it might be lag on that end but otherwise I do not know how to help you, unfortunately. :(
I took a look at things in xEdit but nothing jumps out. Very odd and annoying. I wanted to use some of the stuff from your mod like the drapes.
Just a question, how safe is it to update if I have already used it to construct various buildings and furniture items (I'd be using the old gen version, if that makes a difference)?
EDIT
It worked perfectly, and the new items look great. Cheers!
EDIT 2
Just one more question, am I correct in assuming the 'bed hotfix' is now obsolete?