This tweak reduces the density of game engine generated grass, shrubs, bricks and other misc. rubble that is not interactive and serves no other purpose but to be filler. The density has been reduced by 45%-75% for the Vanilla game, Far Harbour, and Nuka World. ESL version for Fallout 4 with all DLCs has been added to main files. 5/31 Added alternate version in which The "grass" portions are restored to near vanilla settings for use with taller grass mods. (requested by a user.)
This mod does not do anything with precombined meshes or previs. These are record edits to the density of grass-based objects which happen to include the kelp in the sea, various rubble objects like bricks, stones, grass, shrubs, and other misc. clutter.
You are welcome to post before/after screenshots for others if you wish to.
8/23 Update: Well, my PC is officially dead so all projects have been put on permanent hold for PC and the other platforms. If you would like to help me scrounge up funds to continue modding. Hit this donations button.
You can also VENMO at @grinus or paypal.me/smgrinus if you want to help.
Hi, i am from ps4. This mod work with Nytra mod which reduce lights, effects and some grass of the game? I know that it has problems with insignificant object remove but with "NYTRA" it work?
Sorry for the slow response but I still can't figure out why I'm no longer seeing updated comments. Anyhow, you are correct. I have altered the height and variation of grass parts. I've left everything else alone because I didn't see a need to change them.
Hi, would it be possible to get a version of this that doesn't touch the density of grass? The reason I ask is that I use a grass mod to add more grass to my game and don't want less. I like everything else this mod does though. Thank you for this mod and your time.
Awww, hey! Thanks for the shout-out on your description page. I'll do the same for you on that mod's page next time I'm able. (I'm on my phone right now and don't want to have some kind of wacky accident while editing! Haha.) Good luck with your mod! It sounds nifty.
If your not grouping multiple versions of the plugin into one download you don't need fomod installers, people just download the mod and install with the click of a button. Would you be ok with turning it on? Manual installing can get messy quick.
16 comments
This tweak reduces the density of game engine generated grass, shrubs, bricks and other misc. rubble that is not interactive and serves no other purpose but to be filler. The density has been reduced by 45%-75% for the Vanilla game, Far Harbour, and Nuka World.
ESL version for Fallout 4 with all DLCs has been added to main files.
5/31 Added alternate version in which The "grass" portions are restored to near vanilla settings for use with taller grass mods. (requested by a user.)
This mod does not do anything with precombined meshes or previs. These are record edits to the density of grass-based objects which happen to include the kelp in the sea, various rubble objects like bricks, stones, grass, shrubs, and other misc. clutter.
You are welcome to post before/after screenshots for others if you wish to.
8/23 Update: Well, my PC is officially dead so all projects have been put on permanent hold for PC and the other platforms.
If you would like to help me scrounge up funds to continue modding. Hit this donations button.
You can also VENMO at @grinus or paypal.me/smgrinus if you want to help.
This mod work with Nytra mod which reduce lights, effects and some grass of the game?
I know that it has problems with insignificant object remove but with "NYTRA" it work?
Edit: Alternate version added to Misc. files in ESL and ESL flagged .esp format.
Edit: cool, thanks. :)