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DJFrosted

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DJFrosted

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34 comments

  1. DJFrosted
    DJFrosted
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    version 3.0 is out now.
  2. SlashMaster63
    SlashMaster63
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    Lovely mod, thank you!
  3. mikezorz13
    mikezorz13
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    Awesome job, installed the clean version & it looks fantastic. It always bothered me that the institute allowed their ultimate killers walk around with worn & dirty uniforms.

    Now i hope to make one of the dirty & weathered versions a replacer for Chase's uniform!

    Great job!
  4. deleted62364196
    deleted62364196
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    You should probably put this in the models and textures category imo
    1. DJFrosted
      DJFrosted
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      i changed it
  5. bloxyman
    bloxyman
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    Nice texture! I'd love to see you do Chase's Courser outfit from Far Harbor!
    1. DJFrosted
      DJFrosted
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      thanks. we'll see lol
    2. bloxyman
      bloxyman
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      Welcome! I'm only asking because I love the retexture, but no other courser retexture does Chase's uniform.
    3. DJFrosted
      DJFrosted
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      the weathered ones are a real pain to be honest. this is my first actual re-texture too. i appreciate the compliment btw :P
  6. DarkAvenger723
    DarkAvenger723
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    This looks super cool! I hope to see more clothing retextures from you in the future. Well done! :)
    1. DJFrosted
      DJFrosted
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      thanks :D im working on a version 3.0 and a version 3.0 worn variant
  7. Veratai
    Veratai
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    Hmm.. ya know, the texture itself feels groovy, except that it also feels like some roughly sculpted piece. its kinda because its lacking all the details, lines and whatever else that made a definition between the belt, shoulders and so on, that the original texture had. do you think it would be possible to merge those same details on the (I assume) diffuse texture, like the original texture had, but without the awful color? maybe a greyscale layer on 'multiply'? so it has no color influence..
    1. fr0z1ndude
      fr0z1ndude
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      I agree with this.
    2. DJFrosted
      DJFrosted
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      i don't think you know what you;re talking about since i painted the details like buttons etc and used the EXACT same detail that vanilla uses.
    3. DJFrosted
      DJFrosted
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      however i do agree that the belt could use some work. this is version 1.0 afterall.
    4. audixas
      audixas
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      He does know what he's talking about. And what he's talking about is that nothing on the outfit stands out, it's all just black leather and that's it.
    5. DJFrosted
      DJFrosted
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      the original is all puke colored plastic? your point? the belt buckle buttons etc are chrome?
    6. Veratai
      Veratai
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      I was talking adding in the details that the coat had, not the awful color of it.. you said it was a WIP
    7. DJFrosted
      DJFrosted
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      but it does have the same details lol.
    8. Veratai
      Veratai
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      well i'm not sure why the screenshots show it with less details.. my apologies for discussing this only based on them
    9. DJFrosted
      DJFrosted
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      ehh the belt needs work. i just havent released anything in a long time. i'll fix it.
    10. Perraine
      Perraine
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      I think what they mean is that there is no Ambient Occlusion and no detailed specular. Yes the details are all there, and nicely textured, but it still looks "flat" and lifeless without the AO and Spec.
      Admittedly Nifskope isn't the best way to show those, as it's renderer isn't really all that good.
    11. DJFrosted
      DJFrosted
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      oh true i could get some ingame screens. i know for a fact that i rendered AO and the spec could be better. i plan to make a dirtier worn version. so expect to see that in another release
    12. mortis venunum
      mortis venunum
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      By coincidence for the first time, I'm recruit X6-88,
      then immediately i track your file the same day !! for "original texture looked like plastic vomit, and not actual leather"
      yes show us screen exterior interior IG, I do not see the utility of 4k for diffuse ?
      for the moment it looks too new and waxed , and not too much worn matte leather black.
      encouraging you , it's just review.
      I am not expert in textures, I think that the bgsm will reduce the brilliance, I also think that a level of black gray would suffice for the diffuse by keeping details with specular and normal map.
    13. DJFrosted
      DJFrosted
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      well. the "bgsm" won't make a difference tbh. Also, details are baked into the normal map not the specular. the specular can but used for things like wearing etc. i prefer a clean appearance. but eventually, i plan on a worn variant. greyscale maps are for color variants.
  8. Grausam
    Grausam
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    Looks great!

    Do you think you'll be updating Chase's outfit in the Far Harbor DLC? Or is that what you mean by dirty variant?
    1. DJFrosted
      DJFrosted
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      an optional texture with a dirt / grime layer. for a more weathered look. and i'm not sure. it's possible in the future.
  9. willdabeast73
    willdabeast73
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    i love it ... way better than vanilla..
    1. DJFrosted
      DJFrosted
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      thanks man :D!
  10. Fathomer57
    Fathomer57
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    Time to cosplay peeps from Equilibrium
    1. DJFrosted
      DJFrosted
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      haha :D
  11. ScottyX2
    ScottyX2
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    Looks amazing! It's about time we see some good mods on the Nexus
    1. DJFrosted
      DJFrosted
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      thank you! :D more on the way don't worry.