Hello mod users! I will now take a little break for releasing new replacers, instead i will update every single replacer that i have released. I will change the way how the mod replaces the gun. So after the update you can use replacers that replace the same weapon ie. RU556 and SCAR-H at the same time! Also all uniques will be supported! After the updates i will release new replacers!
Thank you all for downloading and endorsing my mods, it is nice to see that you like these replacers! It's nice to have this kind of reception. I'm very new to modding and i'm still learning!
Let me know in the comments what you think about the coming update and my mods in general!
Hello The original weapon RU556 by FX0x01 has a quest "Find the RU556" and you can make it in the chemical station. After installing your Replacer this will not work anymore. Is this intended?. Has anyone else noticed that?.
Bethesda has set a limit of 255 esp's to Fallout 4. So if you are near that limit, chances are that you can't use my mods. Almost all mods are esp's , but you shouldn't have any issues, unless you have 255 mods in your load order.
Will you ever upload these or allow these mods to be uploaded to Xbox One? Even though the Modern Weapon "Replacer" mods are available I don't like them for the same reasons you made this mod, they only visually replace the weapons without changing stats. I would love to be able to use the actual weapon that I downloaded not just visually.
Also what about unique weapons in the game are those properly replaced or do we have to take them to a workbench and remake the receivers so that the guns can be used?
and if you ever plan on doing more weapons could you replace the handmade rifle with either the AK74M--https://www.nexusmods.com/fallout4/mods/21466 or the AK400--https://www.nexusmods.com/fallout4/mods/36873?
I have tons of other suggestions for weapons you could do in the future, but replacing the handmade rifle would greatly satisfy my preferences.
Yes i will pretty soon! And now this mod doesn't fully support uniques, you will have to craft the receivers etc. AND yes i have those mods ready to be published as soon as i take pictures to them.
That is great news! I have a feeling you will become well known in the modding community. Keep up the great work and make sure to get that well earned rest! A mind at ease produces better results so don't overwork yourself!
Sorry if this sounds rude but, the modern weapon replacer series by cyanide4suicide does all these weapons already, without adding an additional esp to my load order :/ what's the benefit of using yours? https://www.nexusmods.com/fallout4/users/5071909?tab=user+files
I created this mod especially because cyanide4suicide's mods didn't change the weapon names or stats! I even used those mods for a while, until i wanted replaced names etc. I understand if this mod feels pointless, but actually this mod isn't the same as modern weapon replacer :)
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Thank you all for downloading and endorsing my mods, it is nice to see that you like these replacers! It's nice to have this kind of reception. I'm very new to modding and i'm still learning!
Let me know in the comments what you think about the coming update and my mods in general!
The original weapon RU556 by FX0x01 has a quest "Find the RU556" and you can make it in the chemical station. After installing your Replacer this will not work anymore. Is this intended?. Has anyone else noticed that?.
Pardon my English
and if you ever plan on doing more weapons could you replace the handmade rifle with either the
AK74M--https://www.nexusmods.com/fallout4/mods/21466
or the
AK400--https://www.nexusmods.com/fallout4/mods/36873?
I have tons of other suggestions for weapons you could do in the future, but replacing the handmade rifle would greatly satisfy my preferences.
And now this mod doesn't fully support uniques, you will have to craft the receivers etc. AND yes i have those mods ready to be published as soon as i take pictures to them.
https://www.nexusmods.com/fallout4/users/5071909?tab=user+files
I understand if this mod feels pointless, but actually this mod isn't the same as modern weapon replacer :)