Hello mod users! I will now take a little break for releasing new replacers, instead i will update every single replacer that i have released. I will change the way how the mod replaces the gun. So after the update you can use replacers that replace the same weapon ie. RU556 and SCAR-H at the same time! Also all uniques will be supported! After the updates i will release new replacers!
Thank you all for downloading and endorsing my mods, it is nice to see that you like these replacers! It's nice to have this kind of reception. I'm very new to modding and i'm still learning!
Let me know in the comments what you think about the coming update and my mods in general!
I also want to remind people that this one and your other two that replace the "assault rifle" with the M4 (Service carbine) or the RU556 ARE actually lore friendly. In fact, they're more lore friendly than the "Combat Rifle" and Assault Rifle" of FO4. Because the FAL and AR-15 both appeared in previous games, whereas the FO4 Assault Rifle and Combat Rifle have not.
I did run into what I think is a minor bug. It seems that your replacer mod conflicts with the sound replacers for the FAL. At least, that's what seems to be happening. When I try to run your replacer with the FAL mod + one of it's sound replacers, the sound doesn't get replaced. It just sounds like a typical combat rifle.
I'm updating all my replacer mods now. I change the way how i replace the weapon, so they will have better compatibility and you can stack replacers ie. RU556 and Service Rifle.
Thanks! Im loving them so far. I love how they make the game more challenging too. Im using this one and your RU556 one, and when I went to take Quincy the gunners absolutely destroyed me with all their RU556's and FAL's. lol. It's great. I gotta actually pay attention in combat again.
13 comments
Thank you all for downloading and endorsing my mods, it is nice to see that you like these replacers! It's nice to have this kind of reception. I'm very new to modding and i'm still learning!
Let me know in the comments what you think about the coming update and my mods in general!
I also want to remind people that this one and your other two that replace the "assault rifle" with the M4 (Service carbine) or the RU556 ARE actually lore friendly. In fact, they're more lore friendly than the "Combat Rifle" and Assault Rifle" of FO4. Because the FAL and AR-15 both appeared in previous games, whereas the FO4 Assault Rifle and Combat Rifle have not.
As for the Service Rifle and FN FAL thats why I am using these rn! For a Mod Overhaul of bringing in old Fallout weapons to the Commonwealth!
Like I said: pretty minor bug.
I love how they make the game more challenging too. Im using this one and your RU556 one, and when I went to take Quincy the gunners absolutely destroyed me with all their RU556's and FAL's. lol. It's great. I gotta actually pay attention in combat again.