Fallout 4
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deleted66268121

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deleted66268121

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22 comments

  1. deleted66268121
    deleted66268121
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    Sticky
    Download with mod manager button works now.
  2. Z0So
    Z0So
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    I built my crafting area in the building next to the generator but I'd like to mute it. I've tried the Silent Generators mod but it didn't work on this one in the salvage yard. Anyone know where the audio file is so I can delete it? The humming sound is driving me nuts.
  3. ViatrixSharp
    ViatrixSharp
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    I'm having an issue with the mod; specifically, the workshop isn't showing up. Either that, or I'm very bad at finding it. I've checked all the barrel stacks I can find in the place, and none of them have a workshop near them (I've also been checking if the workshop was given a barrel model and blending in, looking if there was an activate prompt, no dice). Might just be me being blind though. The "stacked barrels near the middle of the settlement," they're the ones between the hardware store and the shipping containers, right? Or have I just been looking in the wrong place the whole time.

    EDIT: Workshop is there now, not sure what was wrong. Maybe it needed some time to show up, maybe I needed to go in and out of some cells first. Either way, mod works greats, I guess, if anyone else has trouble finding the workshop, give it a few days.
  4. romalight
    romalight
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    Hello. This is a very good location for a settlement if only those big crates can scrap, and no one of 4 scrap mods i use, can do that. That's all. Thanks.
  5. HELPSWRP
    HELPSWRP
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    • 1 kudos
    Really liked being able to make a settlement there as had thought it would make a cool one, but I'm having an issue.

    Whether I quicktravel or walk to, I CTD when nearing the settlement. It's as if the cell has gone bad or something. It worked fine at first, the only bug I noticed is one of the two settlers wouldn't enter dialogue with me.

    Now I have this issue with another settlement far across the map on the western border where the Mayoral Shelter is, that one is using the Conquest mod. That one I just gave up on. I have three other Conquest settlements that seem to be running ok.

    So it may be an issue with adding custom settlements in general? I'm not sure, would appreciate any advise
    1. deleted66268121
      deleted66268121
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      Conquest has a lot of problems with how it uses scripts, especially considering how sensitive the settlement system is. I hate to bring bad news but you likely will just have to start a new game without conquest installed, or resort back to a save without the mod ever installed. Settlement mods like mine will be fine to use (As long as they're made correctly) but conquest can break settlement scripts that are used by every settlement.
  6. ThatDwemerGuy
    ThatDwemerGuy
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    • 12 kudos
    I've been wanting to make a junkyard settlement for a while, so this is a great find. I'll definitely post pictures when I'm done.
    1. deleted66268121
      deleted66268121
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      Sounds Good!
  7. megablackk1d
    megablackk1d
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    • 18 kudos
    Any chance on a esl version for both the main and optional file looks really cool?
    1. deleted66268121
      deleted66268121
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      It has too many records for an ESL version, sorry for the inconvenience. In the end it is better to use an ESP for Settlement/Worldspace mods anyways, you want them to load towards the bottom of your load order so other mods don't override them.
  8. Ebby Exaspimaru
    Ebby Exaspimaru
    • member
    • 18 kudos
    Hell yeah, you did it!
    1. deleted66268121
      deleted66268121
      • account closed
      • 5 kudos
      Yeah! I did it!
  9. realpedro
    realpedro
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    Cool location. Right between Diamond City and Jamaica Plains. Do the supermutants keep respawning even after I take control of the settlement there?
    1. H3xx
      H3xx
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      The last thing I need is Super Mutant Suiciders spawning in the middle of a settlement. I hope the author used a small quest to move the spawn points out of the build area. That way the Super Mutants can keep trying to get back in, but don't just drop an FU bomb in the middle of town that can't be countered.
    2. MightyNINE
      MightyNINE
      • BANNED
      • 149 kudos
      This is the ONLY thing that is keeping me from downloading this mod
      It should be mentioned on the mod page if he unchecked the respawns for the mutants or not.
    3. deleted66268121
      deleted66268121
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      • 5 kudos
      Fixed, I disabled the spawn markers.
    4. realpedro
      realpedro
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      • 1 kudos
      Game. on.
    5. deleted66268121
      deleted66268121
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      Oh Yeah
  10. neeher
    neeher
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    Ooo, never thought of this location. It just makes sense for there to be a workshop there... lol
    1. deleted66268121
      deleted66268121
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      From how some of it seemed to be set up I wonder if it was originally going to be a settlement... But it is now! Thanks for the tutorials you put out, wouldn't have been possible without them.
  11. normanwiebe
    normanwiebe
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    • 0 kudos
    Can't seem to download through Vortex, keeps failing.
    1. deleted66268121
      deleted66268121
      • account closed
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      It seems Nexus does that sometimes, I re-uploaded it so hopefully it will work this time around.
      Edit: It works now.