This page was last updated on 26 October 2021, 10:10PM
Changelogs
Version V1.2.1
Carried forward new UFO4P changes. Added SBWE support for the Assaultron Helmet, Eyebot Helmet, and Sentry Bot Helmet from the Automatron DLC. Added a non-DLC Beta version which obviously does not include the new changes, and removes the requirement for the UFO4P and all DLC.
Version V1.2
Carried forward new UFO4P changes. Added SBWE support for the DC guard helm, DC guard heavy helmet, Metal helmet, Combat helmet, Synth helmet, Synth field helmet, Assault marine armor helmet, and all versions of the Silver Shroud armor/costume. Added missing "Armored" prefixes on certain named apparel.
Version V1.1
Changed mod name to better suit content. "Armored" prefix now appears on most clothing after modifying with Ballistic Weave, as base game clothing does. Clothing with the word "armor" in the name as well as clothing starting with a proper noun are exempt from the prefix in order for the name of the item to make sense. Vault Suits are exempt due to using their own prefixes when modified with linings. Miscellaneous exemptions are due to UFO4P overrides.
Version V1+DLC
Initial Release of DLC support. Corrected record with Mining Helmet and Vault Security Helmet. Added support for Railroad Armored Coat.
Version V1
Initial Release: Support for base game clothing, hats and helmets. DLC Coming Soon!