Fallout 4

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Mr Jose Cuervo

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MrJoseCuervo

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  1. MrJoseCuervo
    MrJoseCuervo
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    Locked
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    Notes:

    The UFOs are spawned during battle by one of the Alien fighters or will be flying over Zetan occupied territory.
    The UFOs level up as the player levels increasing in difficulty and have different weapons
    Aliens are Aliens. For now not much variety but I gave them voices and have them working as normal settlers.
    You may see Hubologists visiting their cities, everyone else is an enemy.


    Version 1.4 adds recipe for UFO summoning Grenade at the Chem station
  2. Futurehope
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    Any chance for Sim Settlements 2 version? I'd love to have aliens in my settlement.
    1. MrJoseCuervo
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      Probably not. Does SS2 even have faction support? I have never installed it.
    2. Futurehope
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      Honestly, I'm not sure about the faction support, I believe it's still being developed though. There are many QoL changes, improvements and fixes over the original, I've always seen 2 as the successor which is the new king now so to speak for which every Sim Settlement mod is being created now and so the original was abandoned, or at least that was the way I saw it until now. Anyway, Sim Settlements 2 also provides a whole new DLC-sized story, tailored around settlement building and managing which is kinda what made me go with it when I was choosing between 1 and 2, simply for the aspect of immersion, but now I see cool mods like this one for the original, and I can't help but have second thoughts. I wish there was a way we could have the best of both worlds.
  3. ToastishCat
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    I know this mod is fairly dated at this point but do you think you could create a patch for the Zetan Invaders mod so that the new enemies will fight alongside you?
    1. ToastishCat
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      Thanks for listening to my suggestion :)
    2. MrJoseCuervo
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      You're Welcome buddy.
  4. BigBozat
    BigBozat
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    Hey, thanks for the patch for Rascal Arts' Zetan Invaders!
  5. when I try to use this mod on xbox all the aliens appear bright pink, I'm assuming this is a missing texture bug but is there any way for me to fix this
    1. I think I just figured out what was causing it, I hadn't realized it but apparently this mod https://bethesda.net/en/mods/fallout4/mod-detail/4117504 affects the aliens that appear in other mods, I haven't been able to test that out though because sim settlements was just deleted from my mods list while it was trying to update. and now I can't even find it on the mods page

      Edit: after much fucking around I managed to get Sim Settlements working again and have discovered that I was in fact wrong, the alien armor mod is not what's causing the aliens to turn purple, although I do have a few other ideas on what it could be now
    2. after even more screwing around I've at the very least managed to find a work around for this bug. Essentially I've started equipping my settlers with the alien outfit which I posted a link to earlier, and while that mod is apparently only for xbox I'm sure any alien outfit mod you have should work. this isn't a very elegant solution though, as all new settlers will need to be equipped with the clothing and I don't think there is a way to give it to the patrols in the wasteland.
    3. I am now settled in in my new home. I will attempt to fix this bug and upload it ASAP. To be clear this only happens in the Xbox version. The PC Version works perfectly.
    4. ToastishCat
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      A simple reinstall might fix it (happened when I downloaded Enclave resurgent)
  6. Teddyanthem
    Teddyanthem
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    Can I install this mod without this - Sim Settlements
                                                               - Sim Settlements - Conqueror
                                                               - Workshop Framework
    1. MrJoseCuervo
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      no sir
  7. GojiraDropkick
    GojiraDropkick
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    Are there supposed to be voices included in this mod? Because at the moment it's just subtitles with no audio

    Great mod BTW
    1. MrJoseCuervo
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      yes there are voices. Check your mod path. You may need to dump the voices folder directly into the data folder.

      I am glad you are enjoying it!
  8. RussDodson
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    Speaking of aliens... Lol... I've been doing Zetans for a while now. I haven't installed your mod yet - going to do a reinstall of the game. I upgraded my motherboard, CPU, and my SSD and graphics cards a few months ago. But after migrating the game to my SSD, Vortex stopped working (at all) - so it's time to bite the bullet and lose my mind trying to deal with Steam... ;)

    But I have it downloaded for the future.

    I am currently working on a Minutemen - BoS Collaboration developing a UFO Spaceport with a BoS Detention Center and Minutemen Police Headquarters at Boston Airport... Perhaps I'll post some screenshots or a short vid later...

    But for now here is an old video of dealing with a captured alien with no Blaster... lolz hillarious.

    https://youtu.be/eGMlmlVNoVE
    1. MrJoseCuervo
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      Thanks for sharing and I hope you enjoy your experience with the Zetans.
  9. deleted51418316
    deleted51418316
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    can you make a patch for the alien creation club so they spawn with it
    1. MrJoseCuervo
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      I already made one. Its in the files section.
  10. VonFelden
    VonFelden
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    I knew it ! Giorgio was right! Ancient Aliens namely Zetans exists! I saw a saucer near , you know...
  11. DaedalusFalling
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    I really hope you add the alien voices from "Mars Attacks" 'cause that would be hilarious to lead a platoon of aliens into battle, all screaming "Ack-Ack!"
    1. VeteraNube117
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      I second this.
    2. Tinuvia
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      I second your second, that would be titanium plated like Benders butt!
    3. JohnShaft
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      i triple request this necessity