To support my work, subscribe to my BitChute channel (older videos). Also, subscribe to my new YouTube channel which includes the newer videos. Let's reach a wider audience. It's all free.
A few warnings before you go ahead and play my mods or post comments here:
1. Translation Mods: All translations you will find of this mod are unofficial translations that were never actively supported by me and they may also be out of date. Only the English version is the official version. Use translation mods at your own risk. Any "bug report" is considered null and void if you fail to heed this warning. 2. Removing a Mod: Uninstalling mods during the middle of a playthrough is not safe and it can corrupt your playthrough. Do not try it. Every time you delete or deactivate a mod, you need to start a new game or reload from a previous save that didn't have the mod activated already. Any "bug report" is considered null and void if you fail to heed this warning. 3. Update Your Game: Older versions of Fallout 4 may not be able to run this mod. Keep it updated, there is no excuse as Steam does it automatically. 4. Cheats: My mods, quest/companion mods especially, do not support the use of quest skipping cheats like "setstage" to advance the story. This is an easy way to break not just the mod, but the vanilla game itself. Any "bug report" is considered null and void if you fail to heed this warning. 5. Bug Reports: These are encouraged, if you're willing to follow the rules above and properly document your findings to the point where anyone could replicate these alleged bugs or at least have a reasonable clue on how to replicate them with ease. A true bug report should also describe a problem inherent to the mod, not merely a conflict with a third-party mod. If you just wanna post vague one-liners like "this mod doesn't work" or "NPC X won't talk to me" save yourself the trouble. My standard response is "no, you're wrong, it's working as intended". I am also far more likely to take an issue seriously if you have tested out the mod on a clean save with no other mods active. 6. Compatibility With Other Mods: A lot of effort is put into avoiding editing vanilla forms and having conflicts with other mods, that said, there could still be issues even if no vanilla form is edited by the mod. Players are encouraged to talk with each other about this as posts like "is this mod compatible with mod X?" are not guaranteed a response from me. Most of the time, I really don't know and I can't account for the changes that 5000 other mods make to the game. If it's not in the description, I probably don't know. 7. Read The Description: This is pretty straightforward. Read it or else...
That's a good idea. I do use FC as it happens as part of the Depravity/Valkyrie/FCR alternate gamepath but this intro is a good point/counterpoint if you moved Nate's viewpoint musing to replace the main menu cinematic as I did by using the Cinematic Intro as Main Menu mod found @ https://www.nexusmods.com/fallout4/mods/9510 (I should add that it's clearly Nate's musing as he imagines his great-grandmother having a Nuka-Cola close to hand as opposed to, say, a Coke.)
(Yes, yes I did wait a year and a day on purpose. Meh, go ahead and judge me.)
So let me understand this correctly? You have a youtube channel and failed to make a youtube video about it and post it on to this mods page in over a year almost? Am I missing something?
28 comments
A few warnings before you go ahead and play my mods or post comments here:
1. Translation Mods: All translations you will find of this mod are unofficial translations that were never actively supported by me and they may also be out of date. Only the English version is the official version. Use translation mods at your own risk. Any "bug report" is considered null and void if you fail to heed this warning.
2. Removing a Mod: Uninstalling mods during the middle of a playthrough is not safe and it can corrupt your playthrough. Do not try it. Every time you delete or deactivate a mod, you need to start a new game or reload from a previous save that didn't have the mod activated already. Any "bug report" is considered null and void if you fail to heed this warning.
3. Update Your Game: Older versions of Fallout 4 may not be able to run this mod. Keep it updated, there is no excuse as Steam does it automatically.
4. Cheats: My mods, quest/companion mods especially, do not support the use of quest skipping cheats like "setstage" to advance the story. This is an easy way to break not just the mod, but the vanilla game itself. Any "bug report" is considered null and void if you fail to heed this warning.
5. Bug Reports: These are encouraged, if you're willing to follow the rules above and properly document your findings to the point where anyone could replicate these alleged bugs or at least have a reasonable clue on how to replicate them with ease. A true bug report should also describe a problem inherent to the mod, not merely a conflict with a third-party mod. If you just wanna post vague one-liners like "this mod doesn't work" or "NPC X won't talk to me" save yourself the trouble. My standard response is "no, you're wrong, it's working as intended". I am also far more likely to take an issue seriously if you have tested out the mod on a clean save with no other mods active.
6. Compatibility With Other Mods: A lot of effort is put into avoiding editing vanilla forms and having conflicts with other mods, that said, there could still be issues even if no vanilla form is edited by the mod. Players are encouraged to talk with each other about this as posts like "is this mod compatible with mod X?" are not guaranteed a response from me. Most of the time, I really don't know and I can't account for the changes that 5000 other mods make to the game. If it's not in the description, I probably don't know.
7. Read The Description: This is pretty straightforward. Read it or else...
I hated it when it was delivered in game, but as the intro you re-edited? It made me deeply sympathetic.
This goes really good with any headcanon SS taking over in Shaun's place, able to forgive if not copy Shaun and his footsteps.
(Yes, yes I did wait a year and a day on purpose. Meh, go ahead and judge me.)
I haven't gotten around to uploading anything on the new YouTube channel.
A good addition to the other cinematics (vanilla and female alternative mod) and could be used as a "neutral" intro.