Wasteland Imports Current version : 1.52 /// Next version : N/A
Please, do not ask for further changes or additions, as there won't be any additional updates (unless there is a major bug/issue that need to be fixed that is). Thanks for you understanding.
LATEST UPDATE CONTENT This update aims to make Wasteland Imports a bit more "vanilla" friendly by removing some of the changes that was done during the development of the mod.
- Cleaned the plugin from most unused reference (include previously removed items and WIP items that was never finished). - Removed edits done to the Medic perks, Medicine Bobblehead perk and Astoundingly Awesome 11 perk. As a result, stimpaks are no longer nerfed. - Removed unnecessary rebalance that was done to food, drink and aids (at the exception of Nuka-Cola bottles and Nuka Mix bottles). - Removed unnecessary changes to vanilla food, drink and aids crafting recipes. - Most of the new food, drink and aids added by this mod had their effects duration extended to be more in line with FO4 vanilla durations. - Removed the force lock mechanism as there are other mods for this.
I made a replacer for this mod that fixes and improves a lot, most notably removing DLC integration and changing 98% of the mod's leveled list and form list vanilla manual overrides to a non-conflicting method, that being via RobCo Patcher.
Question: Has there been a change in this mod that removes the Retention magazine from the Boston Public Library? I checked with two characters and can't find it. 2nd time I made sure to not use explosives, but still no luck.
Found a page here at https://wastelandimports.fandom.com/wiki/Retention_Magazine that says it's on a table with a coffee mug, which seems to confirm from the .esp file entry for it. I've checked the library and found (I think) all the tables w/coffee mugs on them and none have it. It could be a mod conflict, but I guess I've given up and am just asking which room is it supposed to be in, please?
For those added magazines like Meeting People and so forth, where on my STATs (in PiPboy) can I see these effects taking effect, after I "read" (use) the magazine and it disappears? They don't seem to be permanent magazines like the vanilla stuff that I can store on the racks.
my guess is a downloaded in some way the items from a other mod but i didnt have textures but i have 0 knowledge in mod so i don't really know .
edit: so i downloaded this mod praying for not break my game , now everything appear just fine...the mod also turned my raiders into a dynamite arty battery but i like it , endorsed !
This mod has leveled list injections that conflict with other mods because the author decided to do it without scripts, warning to any others who are about to get their games crashed by this.
1579 comments
Current version : 1.52
/// Next version : N/A
Please, do not ask for further changes or additions, as there won't be any additional updates (unless there is a major bug/issue that need to be fixed that is). Thanks for you understanding.
LATEST UPDATE CONTENT
This update aims to make Wasteland Imports a bit more "vanilla" friendly by removing some of the changes that was done during the development of the mod.
- Cleaned the plugin from most unused reference (include previously removed items and WIP items that was never finished).
- Removed edits done to the Medic perks, Medicine Bobblehead perk and Astoundingly Awesome 11 perk. As a result, stimpaks are no longer nerfed.
- Removed unnecessary rebalance that was done to food, drink and aids (at the exception of Nuka-Cola bottles and Nuka Mix bottles).
- Removed unnecessary changes to vanilla food, drink and aids crafting recipes.
- Most of the new food, drink and aids added by this mod had their effects duration extended to be more in line with FO4 vanilla durations.
- Removed the force lock mechanism as there are other mods for this.
It's called Wasteland Imports - Reloaded.
THX in advance.
Found a page here at https://wastelandimports.fandom.com/wiki/Retention_Magazine that says it's on a table with a coffee mug, which seems to confirm from the .esp file entry for it. I've checked the library and found (I think) all the tables w/coffee mugs on them and none have it. It could be a mod conflict, but I guess I've given up and am just asking which room is it supposed to be in, please?
every grenades listen on this page are in my game BUT are insisible
https://wastelandimports.fandom.com/wiki/Explosives
my guess is a downloaded in some way the items from a other mod but i didnt have textures but i have 0 knowledge in mod so i don't really know .
edit: so i downloaded this mod praying for not break my game , now everything appear just fine...the mod also turned my raiders into a dynamite arty battery but i like it , endorsed !
edit : NO