I use the mod 'No combat boundaries' with 'Improved AI' and make enemies move a lot and see from a distance, this makes combat more realistic and dynamic, i installed your mod and in my current save i was on a rooftop of apartment and i was surrounded by raiders trying to kill me, then suddenly a big truck came down rolling the streets crushing the Raiders with minigun and rockets (He was trying to kill me to, but i got cover) its was f***ing epic! Please keep updating this mod, i wished we could kill the driver of the big vehicles to steal and make mayhem.
im making a tactical load order and im downloading this not to have vehicle vs vehicle combat because ive personally heard that vehicles can be rather goofy here in fo4 because of engine restraints but im personally here for something along the lines of if deathclaws arent the big rare danger then what is?
This is such a fun mod but I was wondering if you'd be adding any other features in the future like maybe friendly NPCs (BOS for example), or possibly other vehicle mods like the drivable motorcycle, raiderquadbike, or semi-truck driveables of the wasteland?
Hello BlahBlahDEEBlahBlah Happy to still using your mod, since I'm new I may have added too many mods, right now the driveable jeep and the water vehicles that showed in the workshop menu sometimes appear others do not, and if I navigate to them it crashes my game, the enemy cars and mine show up, but now the enemy is on foot but after I kill then the car paper nearby.
If I know how to send some more info I would gladly share it if there is some advice to solve the problem or some directions on how I can troubleshoot this it will be a must appreciate.
Love the idea of rides here in game, Thanks for reading this, have a nice day.
Yeah this is not exactly what I was hoping for, was thinking more along the lines of a car or truck here and there (maybe like 5 to 7 spots total on the map) with enemies, a power armor guy here and there, like realistic gearhead gangs would be after the apocalypse. Would make sick leveled boss fights. And certainly no gyrocopters. If I ever do a Kevin Costner playthrough maybe XD. A mod like this deserves options for sure. Would be nice if it was broken down into themes, like raider, military, and sci-fi ... each one adding a few, so you could ramp up the interactions as you wanted.
This mod also seems to break the physics on your jeep mod, instead of pitching and yawing with the landscape it now just stays straight up and down like m150's vehicles. Gonna have to give this a solid pass. If you did some more vehicles of your own that are of the same caliber as the Driveables vehicles, might consider a mod like this.
hey is it possible to add a version that doesnt effect the speed of your vehicle? For some reason whenever I enable this patch vehicles drive really slowly and its quite bothering since I would like to have vehicular combat and fast traveling speed but I can sprint faster than the vehicles at full speed.... Really annoying
Speeds were adjusted with the vehicles because of a) the invulnerability of the player while driving them and 2) really big ones shouldn't (in my mind) be as big fast as smaller ones as fast as flying one as fast as lalalala and 9.x) to give the "pseudo fake sorta acceleration" something to work with.
Anywho, feel free to pull it up in xEdit and look for Speed actor values on the vehicles themselves and in the scripts on the "pseudo fake sorta acceleration" effects.
'You' can even post it as a patch (mastered to this and M's mod...if he still has the permissions open or ask him) if you want, just holler at me if you do.
34 comments
...have fun.
(...hopefully I didn’t forget anything...)
Anyhoo, they're a bit rough but you could try our Physics WIPs if you like. 🤷
https://www.nexusmods.com/fallout4/videos/19172
You can.
Happy to still using your mod, since I'm new I may have added too many mods, right now the driveable jeep and the water vehicles that showed in the workshop menu sometimes appear others do not, and if I navigate to them it crashes my game, the enemy cars and mine show up, but now the enemy is on foot but after I kill then the car paper nearby.
If I know how to send some more info I would gladly share it if there is some advice to solve the problem or some directions on how I can troubleshoot this it will be a must appreciate.
Love the idea of rides here in game,
Thanks for reading this, have a nice day.
This mod also seems to break the physics on your jeep mod, instead of pitching and yawing with the landscape it now just stays straight up and down like m150's vehicles. Gonna have to give this a solid pass. If you did some more vehicles of your own that are of the same caliber as the Driveables vehicles, might consider a mod like this.
They respawn out of a vehicle and attack with guns same as normal enemies.
Can you fix this bug?
Anywho, feel free to pull it up in xEdit and look for Speed actor values on the vehicles themselves and in the scripts on the "pseudo fake sorta acceleration" effects.
'You' can even post it as a patch (mastered to this and M's mod...if he still has the permissions open or ask him) if you want, just holler at me if you do.