yeah, sorry I had plans to rebuild the pre-combines after I got some help, but I got locked out of my account and unable to recover it so yes this is abandoned, but for those of you who like to complain about pre-combines they have virtually no impact with interior cells aside for some compatibility. the performance gains outweigh any little pre-combines which would normally be expected to cause performance loss. at the time of making this mod I had a potatoe laptop and even now with a $5000 gaming tower I still use it and still get big boosts.
Beware, mod breaks precombines in 4 interior cells according to FO4Edit: BeantownBrewery01, AndrewStation01, BackStreetApparel01 and DBTechHighSchool01. Performance might take a big hit in those locations.
Yeah, this is what happens when you start altering/removing stuff as I've come to understand it and even if you're careful not to, apparently people have reported that simply just selecting/activating something in the creation kit can 'sometimes' cause related precombs to break of whatever object you clicked... *TEARING OUT HAIR* But carefully adding stuff and careful not to alter anything already there should keep them intact and thus won't cause any FPS drops from broken precombines.
Ok so how come when i installed this with mod manager, then uninstall with mod manager and the low resolution textures in interiors are still low res..........? I've uninstalled all mods and game, then reinstall game and even vault 111 in the main story mission looks like sludge, low key need help badly.
Liked the mod, then discovered some interiors with those in air particles floating about. WTF.. Went back to using Fog Out and those particles went bye,bye..
You said in the description the mod doesn't break precombines, but it actually does for some interiors. The candles are part of the precombines. I made a version where they're not touched.
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*SIGH*
Yeah, this is what happens when you start altering/removing stuff as I've come to understand it and even if you're careful not to, apparently people have reported that simply just selecting/activating something in the creation kit can 'sometimes' cause related precombs to break of whatever object you clicked... *TEARING OUT HAIR* But carefully adding stuff and careful not to alter anything already there should keep them intact and thus won't cause any FPS drops from broken precombines.
I've uninstalled all mods and game, then reinstall game and even vault 111 in the main story mission looks like sludge, low key need help badly.