Fallout 4

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ViciousCeph

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ViciousCeph

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  1. ViciousCeph
    ViciousCeph
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    Description updated! Make sure to carefully read it, especially the Notes.

    If some custom companion causes a car to stop, please report which companion causes it. A compatibility patch is possible, but it takes time.

    Speaking of bug reports which might seem to be unnoticed by me; I carefully investigate every bug report, yet it's extremely hard to trace every possible compatibility issue.

    And one frequently asked question:
    Can you make physics similar to XRE Cars from FNV?
    No.

    Anyway, I hope you enjoy! :)
  2. TheVirusss
    TheVirusss
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    No matter what I do i cannot get this to work on my game, It will crash when it starts to load mods, Any advice?
  3. vgoss8
    vgoss8
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    It says the requirement mod cannot be found.
    1. augerbrandon
      augerbrandon
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      SAME :\ just commenting cause i wanna know if you find a work around
    2. klautus
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      Here u go, i found it on reddit
      https://www.nexusmods.com/fallout4/mods/55016?tab=files&file_id=219093&nmm=1
      U can change the Missing Master with WyreBash
  4. W1N3
    W1N3
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    The sad thing is New vegas eventually got the Frontier Drivable vehicles system (which is fucking amazing)

    But every vehicle mod in Fallout 4, like this one, got left to rust like the cars in the wasteland.
  5. Agurkas44
    Agurkas44
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    can i make the cars faster?
    1. WeFellOut
      WeFellOut
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      For those that were wondering, yes you can make each individual car faster. Open the console and click on the car. It should give you the PRID of the car. Then you can use the following for ANYONE, frankly:

      prid.modav speedmult x
      where x is a number where 100= default and 1000= 10x default speed
      Example, player character is:

      player.modav speedmult 1000

      For your character to go 10x faster than normal.
  6. HonorableRilei185
    HonorableRilei185
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    Not a bad mod at all, it made mines dangerous once more, even with the Sneak perk. I was once driving along, I also use the True Frags mod by the way, and the car hit a mine, and I was sent at least 100 ft (~30m)
  7. wisetime
    wisetime
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    Fix requirement link "The mod you were looking for couldn't be found ".

    Looks like same thing https://www.nexusmods.com/fallout4/mods/55016
    1. TheBoar1122
      TheBoar1122
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      Cheers bro
    2. dawgfoodontawp
      dawgfoodontawp
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      can someone explain how to fix crash on startup
  8. sorenguard98
    sorenguard98
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    I just want to say thank you for this wonderful mod. i just found it today and it has fixed a fundamental issue i had with fallout 4, the fact that the only "vehicle" you get is the power armor. even if the physics might be a bit wonky and the cars arent as fast as i was originally hoping they would be, this is an amazing mod so thank you for your hard work. :-)
    1. dawgfoodontawp
      dawgfoodontawp
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      how do you even install it in the first place I have all the files but it doesnt work and still wont show up in workshop
  9. tabunchild
    tabunchild
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    bad physics
  10. tightscreenz
    tightscreenz
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    does not show up in workshop
  11. Moose1177
    Moose1177
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    I know it has been years since you've updated this but thanks, still using this mod and it's awesome
    1. k20rsx
      k20rsx
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      how do you get it to work i cant get into the place but the quest dosent work at all
    2. 2p1k3
      2p1k3
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      ... mysterious stranger came and fixed the problem.