Sorry to ask if you DID do this but, could you maybe add a rough approximation of what you would of gotten by scrapping everything in the workshop/station thing?. it seems like a waste of resources. i mean where are you gonna get the rez for building at least a few things at the start if everything is gone?
for instance a good starting resource pool would be like,
4236 Fertilizer 2342 Steel 3568 Wood 257 Copper 125 Ceramics 211 Cloth 27 Nuclear material (from the trashed cars) 87 Oil 121 Screws 547 Glass 31 Adhesive 2362 Concrete (give or take a few hundred) 33 Gold 132 Plastic 28 Springs 16 gears 206 Rubber 68 silver 8 Leather 4 Crystal 94 Bone 12 acid
i have not used any mods like this yet, partially because one of the benefits of scrapping (with or without a mod) the area yourself is that you get the resources added to your workshop. What is the effect of this mod on the resources?
Mod works wonderfully. Just used it on my game after I had already started building in Sanctuary and the only thing I lost that I was using was picket fences. This mod got rid of all the ugly stuff that made walking around my home a pain.
nope and the quest and everything was tested, I thought I removed the hammering animations but actually forgot. I had a few other mods but had some problems and conflicts and things thing's I didn't like, like the lights still there after scrapping and I actually went through everything. it's more convenient for me and probably lots of people and now other mods and everything works great.
11 comments
for instance a good starting resource pool would be like,
4236 Fertilizer
2342 Steel
3568 Wood
257 Copper
125 Ceramics
211 Cloth
27 Nuclear material (from the trashed cars)
87 Oil
121 Screws
547 Glass
31 Adhesive
2362 Concrete (give or take a few hundred)
33 Gold
132 Plastic
28 Springs
16 gears
206 Rubber
68 silver
8 Leather
4 Crystal
94 Bone
12 acid
Thanks,
John