i found this mod by total accident through a random comment on another mod, it's funny how so many great mods are hidden from view because they came out years ago and you never knew about them but also through other methods, i will often find new stuff through translation mods lol, not that i need the translation mod, but they are often doing a translation for a mod that i would more than likely not have known about and that i would very much enjoy, it's just they became hidden in time and buried by a lot of everything else.
i can tell this is a very needed mod, them dying like toilet paper lol does explain them well enough, i just wish my courser mod didn't conflict with the very grenades' and fight them, it's funny to watch because they come with these synth grenades' and they throw them to aid them in battle but they instantly turn on them and kill them lol.
Thanks for this mod, exactly what I was looking for. First Institute playthrough and I come to find the synths relayed are killed in 2 seconds. Other mods dealing with them were a bit more excessive than what I really wanted; either a slightly more beefy Synth or a small squad of the frail ones. Good work.
Thanks! If you were familiar with npc templates and level lists, you could make it in xEdit. There's another mod that changes 'em to 3 Gen 2s, have a peek at that.
9 comments
i can tell this is a very needed mod, them dying like toilet paper lol does explain them well enough, i just wish my courser mod didn't conflict with the very grenades' and fight them, it's funny to watch because they come with these synth grenades' and they throw them to aid them in battle but they instantly turn on them and kill them lol.
Good work.
I prefer gen 2's as I wouldn't want "human" synths killed.