Fallout 4

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Peek_a_Chu

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Peekachuw

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179 comments

  1. thatdudewiththegun
    thatdudewiththegun
    • member
    • 5 kudos
    Love the mod but I hope someone makes a patch for it and the attachment pack.
  2. Nothatimportant
    Nothatimportant
    • member
    • 0 kudos
    Looking cool, much more modifications to add, but some things that bothers me is that the automatic .38 receiver is redundant on it's fully modded state, way more useless than pipe guns, less damage, way less fire rate, a lot heavier than a fully modified auto pipe gun, the only upside is that it's slightly more accurate, that's it, and I don't understand why I can't make many of the receivers despite having all the materials and requirements met.

    Other than that, this looks great.
  3. 4estGimp
    4estGimp
    • premium
    • 586 kudos
    This mod is broken and it will crash Fens Sheriff's Department.

    [RSP+350 ] 0x1F614A61680      (NiNode*)
            Name: "308Mag"
        [RSP+370 ] 0x0                (size_t)
        [RSP+378 ] 0x7FF61CF85FC0     (void* -> Fallout4.exe+1D75FC0)
        [RSP+390 ] 0x1F614A612C0      (NiNode*)
            Name: "C308Mag"
        [RSP+3B0 ] 0x0                (size_t)
        [RSP+3B8 ] 0x7FF61CF85FC0     (void* -> Fallout4.exe+1D75FC0)
        [RSP+3D0 ] 0x1F6217E1C00      (BSFadeNode*)
            Name: "CombatRifleMagLarge"
        [RSP+3F0 ] 0x64               (size_t)
        [RSP+3F8 ] 0x7FF61CF80C55     (void* -> Fallout4.exe+1D70C55)
        [RSP+418 ] 0x1F6153574A0      (BSXFlags*)
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        [RSP+488 ] 0x1F5F9C5F200      (bhkWorld*)
        [RSP+4A8 ] 0x1F6217E1C00      (BSFadeNode*)
            Name: "CombatRifleMagLarge"
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        [RSP+4D0 ] 0x1F6217E1C00      (BSFadeNode*)
            Name: "CombatRifleMagLarge"
        [RSP+4D8 ] 0x1F615A37320      (TESObjectREFR*)
  4. ScarecrowMan1988
    ScarecrowMan1988
    • member
    • 0 kudos
    I LOVE this mod. Very well done. One thing though, the combat rifle seems to be using the same sounds as the assault rifle and I can't figure out how to fix it. I've downloaded a few sound packs for the combat rifle and it didn't work. Any idea what could be causing this? TIA
  5. rknowj
    rknowj
    • member
    • 3 kudos
    Actually how do I get the stocks and grips to show up? I don't even hav eretwextures or animations and it's at the bottom, but nothing.

    This is great. Was using Dak's but I realized I have a handful of guns shooting 5.56, so I opted for this one. I love the flexibility of this 
  6. Sunshower4
    Sunshower4
    • member
    • 2 kudos
    Awesome Work!
    The port barrels and better iron sights obviously make the gun look quite tacticool
    and here's my commission,could you (or someone willing to) make a patch for the Vault-Tec Stock from Unique Uniques - Unique Weapons Redone(https://www.nexusmods.com/fallout4/mods/15139),the unique stock on the Overseer's Guardian?
    The Vault-Tec Stock doesn't include the front part of the gun,and this mod makes the front a part of a stock,so the CR with Vault-Tec Stock just looks quite...Strange I guess?
  7. Bemisal
    Bemisal
    • premium
    • 0 kudos
    What is the MR-87 and why did i find one, also its literally just a combat rifle from this?
    1. mancubuszero
      mancubuszero
      • supporter
      • 1 kudos
      I believe that is from a Minutemen overhaul mod (either We Are The Minutemen or Militarized Minutemen).  
  8. banditnexus
    banditnexus
    • BANNED
    • 2 kudos
    Does this also change the animations to that of the handmade rife from Nukaworld DLC?
  9. 00GH0STTS0HG00
    00GH0STTS0HG00
    • member
    • 1 kudos
    Hi nice mod and finally I can turn the CR into a proper DMR.

    One minor gripe I noticed: It doesn't show a model in combination with CHW (https://www.nexusmods.com/fallout4/mods/46101). Is this just on my end or did someone else encounter this?
    Could this be easily fixed?
    1. detectivesamurai
      detectivesamurai
      • member
      • 0 kudos
      Same here, I think it just needs a patch to be compatible with CHW
    2. 00GH0STTS0HG00
      00GH0STTS0HG00
      • member
      • 1 kudos
      A downgrade to CHW 1.04c does work and shows everything again. But sadly the latest version of CHW is problematic
  10. AwesomeCrazyPro
    AwesomeCrazyPro
    • member
    • 0 kudos
    I can't add a 5.56 receiver? I dunno why I can't but it won't let me, I primarily use console commands so I dunno if I fucked something hard in the system or whatever but even at Gun Nut Level 2, can't add it, can someone help?