Comprehensive Ultrawide is under moderation for a few month now, if you need help send me a PM to get horizon working with ultrawide monitors. I will take a look at Tryby8´s mod and maybe made a patch for it later on.
Thank you but unfortunately I uninstalled fallout 4 and I dont think I will play it for a while (I am taking a break from it). This patch is not compatible with Truby9´s mod but maybe you could find the files for Comprehensive Ultrawide on the Internet, try google.
AD -- would you consider looking into TruBY9's stuff? Comprehensive Ultrawide was apparently stolen and using TruBy9's files. I've applied your .swf's with TruBy's and it useable; though it'd be awesome to have you give it a compatibility looksie.
For others, I am running this mod ontop of TruBy9 and it working well. Your mileage may vary, but until there are better options -- this is what I'm doing.
ArcherDown, I second this request. I used to use Truby9's mod, but Compr. UltraW. worked better, so I went for that mod. It would be awesome if you would make a patch for Truby9 with Horizon, since he did update his mod recently, on 13 Aug 19, so he is alive and kicking. And he deserves this. I am ashamed I left him after his mod served me for so many years. Sorry Truby9.
Hey, is this still viable? The link for the 2nd requried mod (the ultrawide base fix) is down -- says the user is under moderation. Not sure how to proceed right now...
Yes this mod still works for the latest version of Horizon v1.7.6 but it needs to have the comprehensive ultrawide mod is you dont have it it wont work as intended.
Thanks for reply, I have almost gotten this whole game to work with 3440x1440, but I used something else. I cannot for the life of me get the icons to work normally with the other ultrawide fix Tru9 something like that. Whenever I apply that thing, the UI scales normally, but the icons go away, and I am lost af. Bethesda and their 90s engine....
More than likely you are overwriting something form horizon that has to do with the icons, I never have use Truby9´s mod but I think that is the problem, is really a shame that the comprehensive ultrawide mod is under "moderation" I had not noticed until you told me, I guess there is nothing we can do about it, but maybe I could help a bit more? send me a PM if you want.
Well ArcherDown, should I remove Phlunder's Iconlibs Rescaled? And question 2: what is your Def_Hud.xml? It looks beautiful. Can you make it available?
Yes dont use the Iconlibs Rescale mod or option in my installer I will remove it in a future update, as Phlunder said Horizon already has a custom version of that mod. About the hud is my own modified version of Slanted Slight Hud this is the link: https://www.nexusmods.com/fallout4/mods/28576?tab=posts
That is fast. Removed Iconlibs Rescaled. No, what I should have asked was: how do you get those horizon numbers in your left upper corner. Is that with HUDFramework? Do you have a mod for that? I could not find it.
Edit: Active effects on Hud or Survival Stats Widget. Found it, I think. Thanx.
Thank you for doing this. My time currently doesn't allow covering those resolution ratios. Maybe zaw can link this directly on the Horizon page.
Don't use my iconlibs mod with Horizon though, its not compatible or needed. That's why you have rings and other weird stuff for toolkits in the screenshots. The library included in Horizon is basically my library with many custom tweaks for Horizon, like special icons for the Personal and Weapon Toolkit.
Not sure if the VignetteMenu.swf needs to be patched, as it only contains an empty sprite now (that contained the vignette sprite before).
Thank you I didn't know you already have a newer version incorporate it in horizon I will check how it looks without your mod and also about the vignette ;)
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For others, I am running this mod ontop of TruBy9 and it working well. Your mileage may vary, but until there are better options -- this is what I'm doing.
Edit: Active effects on Hud or Survival Stats Widget. Found it, I think. Thanx.
Don't use my iconlibs mod with Horizon though, its not compatible or needed. That's why you have rings and other weird stuff for toolkits in the screenshots. The library included in Horizon is basically my library with many custom tweaks for Horizon, like special icons for the Personal and Weapon Toolkit.
Not sure if the VignetteMenu.swf needs to be patched, as it only contains an empty sprite now (that contained the vignette sprite before).