Bethesda.net versions are up but currently without a description for the time being (site error).
KNOWN ISSUES: Third Person Power Armor is going to be very buggy. I'll look into doing this properly at some point.
Changelogs 1.02 hotfix • Fixed Sequoia melee not triggering • Fixed footstep sounds triggering in idle
1.02 • Fixed Hunting Revolver and Sequoia NPC animations • Fixed Guttersnipe sight having wrong miscmod • Fixed first person PA animation missing sounds • Fixed cylinder moving after melee animation • Fixed speed loader floating behind character in third person • Reduced attack delay for Sequoia to 0.4 seconds • Hunting Revolver and Ranger Sequoia now eject casings onto the ground during reload • Mostly fixed the transparency on inspect issue • General mod material costs balancing
If you're interested in modding or are just curious about the development of this mod, I created an expansive tutorial series covering the whole creation of a weapon mod from start to finish! Check it out.
I'm not sure if this is supposed to happen, but should the Ranger Sequoia not have access to the mods that can be put onto the Hunting Revolver? I'm asking this because I can add same mods onto the Sequoia that I can on the Hunting Revolver, but the textures are instead purple.
To the town of Agua Fria rode a stranger one fine day Hardly spoke to folks around him, didn't have too much to say No one dared to ask his business, no one dared to make a slip For the stranger there among them had a big iron on his hip Big iron on his hip
It was early in the morning when he rode into the town He came riding from the south side slowly lookin' all around He's an outlaw loose and running came the whisper from each lip And he's here to do some business with the big iron on his hip Big iron on his hip
In this town there lived an outlaw by the name of Texas Red Many men had tried to take him and that many men were dead He was vicious and a killer though a youth of 24 And the notches on his pistol numbered one and 19 more One and 19 more
Now the stranger started talking, made it plain to folks around Was an Arizona ranger, wouldn't be too long in town He came here to take an outlaw back alive or maybe dead And he said it didn't matter he was after Texas Red After Texas Red
Wasn't long before the story was relayed to Texas Red But the outlaw didn't worry, men that tried before were dead 20 men had tried to take him, 20 men had made a slip 21 would be the ranger with the big iron on his hip Big iron on his hip
The morning passed so quickly it was time for them to meet It was 20 past 11 when they walked out in the street Folks were watching from the windows, everybody held their breathe They knew this handsome ranger was about to meet his death About to meet his death
There was 40 feet between them when they stopped to make their play And the swiftness of the ranger is still talked about today Texas Red had not cleared leather 'fore a bullet fairly ripped And the rangers aim was deadly with the big iron on his hip Big iron on his hip
If I want to add these guns as uniques should I delete the leveled list injector quest with xEdit? Would that break the mod somehow? Is there anything else I need to do? Sorry, but I'm new to modding tools.
No. The Ranger Sequoia does not have any upgrades. As the Description mentioned, the Ranger Sequoia has 0 mods, but it delivers much more damage than a maxed out Hunting Revolver. So that is the trade-off.
Another question DeloreanGirl. FH DLC for 45.-70, ammo for this without going to Far Harbor first? Finding the Sequoia in Kellogg's House seems there would be rounds found for it in base gameplay.
420 comments
KNOWN ISSUES:
Third Person Power Armor is going to be very buggy. I'll look into doing this properly at some point.
Changelogs
1.02 hotfix
• Fixed Sequoia melee not triggering
• Fixed footstep sounds triggering in idle
1.02
• Fixed Hunting Revolver and Sequoia NPC animations
• Fixed Guttersnipe sight having wrong miscmod
• Fixed first person PA animation missing sounds
• Fixed cylinder moving after melee animation
• Fixed speed loader floating behind character in third person
• Reduced attack delay for Sequoia to 0.4 seconds
• Hunting Revolver and Ranger Sequoia now eject casings onto the ground during reload
• Mostly fixed the transparency on inspect issue
• General mod material costs balancing
Hardly spoke to folks around him, didn't have too much to say
No one dared to ask his business, no one dared to make a slip
For the stranger there among them had a big iron on his hip
Big iron on his hip
He came riding from the south side slowly lookin' all around
He's an outlaw loose and running came the whisper from each lip
And he's here to do some business with the big iron on his hip
Big iron on his hip
Many men had tried to take him and that many men were dead
He was vicious and a killer though a youth of 24
And the notches on his pistol numbered one and 19 more
One and 19 more
Was an Arizona ranger, wouldn't be too long in town
He came here to take an outlaw back alive or maybe dead
And he said it didn't matter he was after Texas Red
After Texas Red
But the outlaw didn't worry, men that tried before were dead
20 men had tried to take him, 20 men had made a slip
21 would be the ranger with the big iron on his hip
Big iron on his hip
It was 20 past 11 when they walked out in the street
Folks were watching from the windows, everybody held their breathe
They knew this handsome ranger was about to meet his death
About to meet his death
And the swiftness of the ranger is still talked about today
Texas Red had not cleared leather 'fore a bullet fairly ripped
And the rangers aim was deadly with the big iron on his hip
Big iron on his hip
No. The Ranger Sequoia does not have any upgrades. As the Description mentioned, the Ranger Sequoia has 0 mods, but it delivers much more damage than a maxed out Hunting Revolver.
So that is the trade-off.
Hope that helps.