This page was last updated on 27 April 2016, 4:40AM
Changelogs
Version v1.0.6
Update to the correct syntax for Fallout 4.
Version v1.0.5
Add support for const scripts.
Fix support for AutoReadOnly properties.
Fix an issue with the precedence of the is operator.
Fix the auto-casing of the var type.
Fix the auto-casing of the type argument for the is operator.
Version v1.0.4
Type names are now mapped to pretty names, with appropriate casing.
The casing of the most keywords is now consistently PascalCase.
Output PEX format info in decompilation header.
Structs are now decompiled, and their members placed in the order in the debug info, if the info is available.
Properties are now properly sorted into the groups and order present in the debug info, if available.
Const variables will be output as const.
Only output functions/states/structs/properties splitter comments if there are actually any of them present.
The PropertyGroup debug info is now appropriately marked as a DocumentedItem.
Float values are now only written with the minimum number of decimal places required, or no decimals at all if the value is integral.
Update version number to 1.0.4.
Version v1.0.3
Added support for the 11 new op-codes in Fallout 4.
Fixed the array_create opcode to work correctly with globals.