Fallout 4

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cyanide4suicide

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cyanide4suicide

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About this mod

Replaces vanilla assault, combat, and/or radium rifles with DOOMBASED's FN FAL weapon mod

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About
Replaces vanilla assault rifles, combat rifles, and/or radium rifles into DOOMBASED's FN FAL weapon mod

Replaced weapons will spawn with the following modifications
  • Replaced weapons will be named "FN FAL" in-game
  • Weapon caliber is changed to .308. Replaced weapons will spawn with the ".308 Ammo" conversion
  • All replaced weapons will spawn with the either a Standard Receiver or Hardened Receiver
  • All replaced weapons will spawn with the same default stock
  • All replaced weapons will spawn with a random barrel (Short or Long)
  • All replaced weapons will spawn with a random magazine (Standard or Extended)
  • All replaced weapons will spawn with a random sight (Iron Sights, EOtech, Aimpoint, ACOG, Specter DR)
  • All replaced weapons will spawn with a random muzzle (Bayonet, Compensator, Suppressor, or none)
  • All replaced weapons will spawn with a random foregrip (Foregrip On or Off)
  • All replaced weapons will spawn with a random fire mode (Semi-auto or Full-auto)
  • All replaced weapons will spawn with a random material

This mod includes changes to super mutant leveled lists. When selecting any plugin that replaces assault rifles, super mutants that spawn with assault rifles will instead spawn with a pipe gun at all scalable levels. Place FN-FAL.esp low in your load order to allow it to win any other leveled list conflicts in your load order. The exception to this would be if you're using a replacer that changes pipe guns to something incompatible with super mutants. If this is the case, use your best judgement in adjusting your load order or make appropriate changes to the super mutant leveled lists yourself in FO4Edit, otherwise super mutants will spawn with nothing and use their fists in combat.

Installation
1. Download and install: FN FAL v1.4.1 by DOOMBASED

2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder

3. Install this mod. Select the replacers you want. 

4. Make sure your mod manager overwrites the original esp. You must allow your mod manager to overwrite any files for the replacer to work

5. Done


Updating From a Previous Version and Some Troubleshooting Tips

1. Uninstall the replacer, download the update, then re-install the mod

2. Load your save game. Any replaced weapons in your inventory may be broken. Scrap or get rid of them if they are broken and seek out new ones by adding them via console or finding them in the game world

3. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. 

If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "Show Inventory" console command. A list of everything in their inventory will appear. You can enter "Equip <item id>" to force them to equip the weapon. Use this same method to force them to equip the ammo in their inventory if necessary

Uninstallation
Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.

Known Issues
- None so far

Mods Used
(Required) FN FAL v1.4.1 by DOOMBASED - https://www.nexusmods.com/fallout4/mods/37057?
(Required for radium rifle replacers) Far Harbor DLC

Credits
All credits and thanks goes to DOOMBASED and all those involved with creating the FN FAL weapon mod:
NWI: FN FAL
Thanez: ACOG scope
aTacticalError: EOtech 552
Farengar: Aimpoint T-1 Sights
Krycek and mounker: Specter DR scope
Chamfer: Suppressor
Damage INC: Noveske Flash Hider
586 Studios: 6x4 Bayonet
Navaro: Sounds
DOOMBASED: Model and texture edits and implementation
Wardaddy: Animations

- Plate Carrier in some screenshots is from the Military Soldier Vest mod here on the Nexus
- One of the plate carriers in the screenshots is from the MW Wyatt mod on the Arms and Armours Discord
- Call of duty Modern Warfare 2019 Ghost mask and poncho/cape are from the MW Ghost mod on the Arms and Armours Discord
- The Call of Duty Modern Warfare 2019 headset in one of the screenshots is from the Alex mod on the Arms and Armours Discord
- Ops Core FAST Helmet is from the Team Wendy Exfil Ballistic Helmet from the No Piracy Discord
- Oakley glasses are from Outlawer's Battlefield 4 Armors mod on Gunetwork
- Oakley gloves are from the MW3 Oakley Pilot Gloves mod here on the Nexus