THE MOD IS CURRENTLY BROKEN. I intend to create a working version however I don’t know when yet. Please avoid using the mod for now.
The mod for my enemy NPC's made for the fallout who mod, it will eventually include more but this is only the start of development. Hopefully assets from this mod will be merged into fallout who at a late
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit to Amdusias over on the Fallout Who discord for the textures.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version Pre-Release 8
Added the Handmade Anti-Dalek Gun.
Version Pre-Release 7
Added the Anti-Dalek Grenade.
Version Pre-Release 6
Implemented the Imperial Dalek.
Version Pre-Release 5
Dalek Fix
Version Pre-Release 4
DALEKS - Static Dalek's added to test functionality and AI.
Version Pre-Release 3
Dalek Submachine Gunstick (Dalek Tommy Gun) - Now requires Fallout Who and Patches to find the weapon.
Version Pre-Release 2
Implemented more to NPC and changed their location.
Version Pre-Release 1
Fixed some buggy weights and added NPC.
Version Beta
Implemented Full Armour and the mod now contains Neutral NPC's on sanctuary Bridge.
Version Alpha
Uploaded as it is easier for the team to work on textures and model.
The mod contents as it stands:
-Cyberiad Armour: Located in front of the red car before sanctuary bridge as you leave sanctuary, A-posing and phantom. (Removed in 0.0.8 Bug Fixes) -Cyberiad NPC's: Located at the Robitics disposal yard. -Dalek Submachine Gunstick (Dalek Tommy Gun): Hidden in Fallout Who random Tardis flight location, can you find it? -Time War Dalek (Fighting the cybermen at the robotics disposal ground) -Dead Cybermen hidden in the institute. -Imperial Dalek (Replaced the TW Dalek on sanctuary bridge) -Anti-Dalek Grenade (Hidden) -Handmade Anti-Dalek Gun (Hidden)
The mod's ambition:
I hope to make more creatures for the mod and as aforementioned i hope to merge certain assets into fallout who in the future. Fallout who is required and i am not a developer for the Foundry, just a fan of the teams work and i hope to work with them to stop the mod being cancelled.
Planned future content:
-General Bug Fixes and Smaller Updates -Cybus Cybermen -Silurians (Smith Era) -Handles Companion -Pathes for Pip-Pad and Pib-Boy 2000 -Dalek Animations -Optional vortex manipulator pip-boy.