This mod is a collection of all 30 base game settlements in Fallout 4 - all garbage and ruined buildings have been removed and/or repaired, the land has been smoothed out, and coding was added to scrap the non-important things that were left behind for the sake of story lines and the like.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
To see the complete set of all the photos I took showcasing everything I have done, please visit my Facebook page...there are hundreds of photos on there for you to see!!
Hey everyone! This is my mod I've been working on for the last two years in my spare time. It's the exact same file I've been using on Bethesda.net, but so many people have requested this be put on NexusMods, I figured I'd oblige and hopefully get my mod some love and make a new friend or two here as well.
As the name suggests, I've gone through and cleaned up all 30 of the base settlements in the game...I absolutely loved all of the home building and settlement building you could do, but was very disappointed with how little you could do with the vanilla Bethesda work. I mean...seriously, you couldn't even do something as simple as sweeping up debris piles or leaves and throw them out?! Argh!! I did all the hard work for them and removed all of the trash, leaves, and ruined buildings in these settlements. The ones that were left behind, I completely repaired them with complete pieces. All of the non-essential buildings and items left behind have had the coding added to let you scrap them and remove them once you take control of the settlement, too. On top of all the cleaning, I smoothed out all of the land to make building easier. To make up for all of the removed scrappable items, I made sure to add resource containers in each workshop location so you'll have plenty of building materials to get you started.
To go along with the clean theme of things, I also changed the settler coding of the people who come via the recruitment beacons to be clean - like, removed all the dirt, grime, and junk that's plastered on all of their faces. I find it very hard to believe that, once they have a home and place to live established, they'd never take a bath and clean themselves up.
I tried very hard to make sure all of the game triggers and quest-essential items were left in place so the game can proceed as intended with no side effects. I also made sure to replace all of the NavMesh in and around the settlements to make sure your companions and all of the NPC characters can move around freely and without issues.
This is the first time I've ever done any sort of modding before, so I'm a complete rookie at all of this stuff. Like, literally...I've never done anything like this ever. I had to learn the Creation Kit program from scratch by myself, including the Papyrus language that triggers and such were programmed in. I'm sure there are things I've missed and I'm nowhere near perfect, but I think I've done a pretty good job. I've been playing on PC and the XBOX One with my mod and haven't found any issues.
I haven't ever used the NexusModManager to know how things work, either...I just know that on Bethesda's mod manager thingamajig, the mod had to be at the very bottom of the load order for everything to work correctly.
When making this mod, I didn't use any outside assets whatsoever. I just used the simple vanilla Fallout 4 game files and textures, no DLC was included, cuz I don't own them on PC. I did this because I wanted everyone to be able to use my mods on the PlayStation 4 and XBOX One...plus I wanted it to be compatible with as many other mods as humanly possible. Sony put so many restrictions on mods, it was crazy...Microsoft was much better and easier to use, but there are still so many limitations that consoles have compared to ultra-powerful gaming PC rigs.
Please feel free to send me an e-mail or message to say hi, give me some programming advice or skills, or suggestions for me to improve upon. This work was a complete labor of love, and I did it without expecting any money or profits in return. Anyone is welcome to download and use my mod, but if you are to modify it and upload it yourself, please at least give me credit for my work...this took nearly 2 years to finish!!