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TU3SD4Y

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dinsdag2011

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20 comments

  1. hym26
    hym26
    • member
    • 0 kudos
    where can i find this city in map?
  2. frogprincessQ4
    frogprincessQ4
    • supporter
    • 285 kudos
    Unfortunately, due to the changes with Nexus Mods TOS I am removing my mods from this site. For information on where to find my mods in the future you can visit:

    https://damanding.xyz/

    There will be some delay with me getting everything organised, but that's the site for my modding team so I will post updates there when I have them.

    Regards,
    frogprincessQ4

    (Seasons, from the requirements)
  3. TheHuntedShinobi
    TheHuntedShinobi
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    would i still need fallout 4 seasons and grasslands if im using overgrowth
  4. Thoarn
    Thoarn
    • member
    • 1 kudos
    Outstanding settlement blueprint, really.
    One problem I'm having, not sure if I'm doing something wrong or not, when I import the Thriving City version, it's telling me all mods are installed for this blueprint, however there are no NPCs spawned anywhere in the city, do I need to wait a few days in game or are they imported with the city?
    I also noticed that instead of nice concrete tiles on the "streets" I'm getting broken concrete pebbles so to speak, "JD-!Stone debris!" to be exact.
  5. cyden
    cyden
    • premium
    • 2 kudos
    I seem to be having a problem with rotation... many of the walls and RR tracks seem as if the rotation was not saved right.. (lots of walls and track bits all sitting in parallel with each other not connected) so far only tested with Former Glory...
  6. nimrod88
    nimrod88
    • member
    • 0 kudos
    i uninstalled this mod frome vortex since its overwhelming require addon. i m sick having issue with precombined mesh issue.
    NOW MY FO4 WONT RUNNING. ITS BROKEN.
    even the yt chnell more like show case. why u dont add instruction for install and uninstall in description.
    AFTER USE FO4E for error. HELL NUMBER ERROR! F#@%^
  7. ContentChop
    ContentChop
    • member
    • 2 kudos
    Idk if you've noticed but the mark on your calendar is on Monday not Tu3sday.
    1. omega12008
      omega12008
      • premium
      • 2 kudos
      For American calendars, it starts on Sunday, European starts on Monday.
    2. ContentChop
      ContentChop
      • member
      • 2 kudos
      I did know there's such a thing. Thanks bud
    3. Paedric
      Paedric
      • supporter
      • 14 kudos
      @ContentChop: And you spelled TU3SD4Y wrong bud! ;-p
      **edited for clarity**
    4. ContentChop
      ContentChop
      • member
      • 2 kudos
      Yeah come on, that's not tu3sd4y is spelled smh
    5. Raven405
      Raven405
      • member
      • 29 kudos
      And my tough, why you guys need to discuss something silly like this?
  8. Dapple30
    Dapple30
    • member
    • 78 kudos
    A lot of hard work I can see went into this. Excellent job on the presentation, variety and building just a damn cool Fallout 4 settlement city. Also, caught wind of your let's build videos on YouTube towards the end of this project. Excellent work!
    1. dinsdag2011
      dinsdag2011
      • member
      • 222 kudos
      Thanks Man! I loved your Concrete Jungle Settlement btw!
  9. maskinbengt
    maskinbengt
    • supporter
    • 14 kudos
    Man, have you been busy! Just assume...a lot of hard work and it just look great. Thank you for doing this. Must try this out later more seriously...cool

    Cheers and have a good one
    1. dinsdag2011
      dinsdag2011
      • member
      • 222 kudos
      Thanks!
  10. teridactyl
    teridactyl
    • premium
    • 61 kudos
    This looks AWESOME. I love that you’ve given options, too. I really love the look of the Nature’s Reclaim and Former Glory, but will settlers will still use the buildings for those?
    1. dinsdag2011
      dinsdag2011
      • member
      • 222 kudos
      That I cannot guarantee, I Think they will have a lot of problems moving around and entering buildings since all these different assests are in the way.