Unfortunately, due to the changes with Nexus Mods TOS I am removing my mods from this site. For information on where to find my mods in the future you can visit:
Outstanding settlement blueprint, really. One problem I'm having, not sure if I'm doing something wrong or not, when I import the Thriving City version, it's telling me all mods are installed for this blueprint, however there are no NPCs spawned anywhere in the city, do I need to wait a few days in game or are they imported with the city? I also noticed that instead of nice concrete tiles on the "streets" I'm getting broken concrete pebbles so to speak, "JD-!Stone debris!" to be exact.
I seem to be having a problem with rotation... many of the walls and RR tracks seem as if the rotation was not saved right.. (lots of walls and track bits all sitting in parallel with each other not connected) so far only tested with Former Glory...
i uninstalled this mod frome vortex since its overwhelming require addon. i m sick having issue with precombined mesh issue. NOW MY FO4 WONT RUNNING. ITS BROKEN. even the yt chnell more like show case. why u dont add instruction for install and uninstall in description. AFTER USE FO4E for error. HELL NUMBER ERROR! F#@%^
A lot of hard work I can see went into this. Excellent job on the presentation, variety and building just a damn cool Fallout 4 settlement city. Also, caught wind of your let's build videos on YouTube towards the end of this project. Excellent work!
Man, have you been busy! Just assume...a lot of hard work and it just look great. Thank you for doing this. Must try this out later more seriously...cool
This looks AWESOME. I love that you’ve given options, too. I really love the look of the Nature’s Reclaim and Former Glory, but will settlers will still use the buildings for those?
That I cannot guarantee, I Think they will have a lot of problems moving around and entering buildings since all these different assests are in the way.
20 comments
https://damanding.xyz/
There will be some delay with me getting everything organised, but that's the site for my modding team so I will post updates there when I have them.
Regards,
frogprincessQ4
(Seasons, from the requirements)
One problem I'm having, not sure if I'm doing something wrong or not, when I import the Thriving City version, it's telling me all mods are installed for this blueprint, however there are no NPCs spawned anywhere in the city, do I need to wait a few days in game or are they imported with the city?
I also noticed that instead of nice concrete tiles on the "streets" I'm getting broken concrete pebbles so to speak, "JD-!Stone debris!" to be exact.
NOW MY FO4 WONT RUNNING. ITS BROKEN.
even the yt chnell more like show case. why u dont add instruction for install and uninstall in description.
AFTER USE FO4E for error. HELL NUMBER ERROR! F#@%^
**edited for clarity**
Cheers and have a good one