I noticed an error with the 22 variants' ammo set. It'll display the correct options at the work bench, but incorrectly displays the 9mm options when attempting to switch using the weapon toolkit. It appears the 22 variant has both ammo sets active in the ESP and is defaulting to the wrong one. I removed the 9mm keywords which allowed everything to work as expected. Thanks for the hard work on this patch, the P220 is my favorite weapon to be modded in so far.
I've had scripting issues with the flashlight toggle behaving weirdly with standalone weapons in general, if anyone knows which mod causes the conflict I'd be interested to know, thanks.
Also, animations aren't compatible with mcgFemaleWalk and some other mods that alter idle animation.
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The author has locked this comment topic for the time beingAlso, animations aren't compatible with mcgFemaleWalk and some other mods that alter idle animation.