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Brandoman CDante and Neeher

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Brandoman

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74 comments

  1. CDante
    CDante
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    UPDATE v1.1
    - fixed an issue that only occurred in a new game, during the pre-war sequence
    - the Enclave EyeBots only get dispatched into the world after you left the Vault
  2. mmasich
    mmasich
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    Any chance someone would make a patch for this, so that the eyebots' faction is friendly to the remnants/enclave soldiers added by the update?  The patrols seem to ignore them, but even with friendly remnants mods, the outpost soldiers still attack them whenever one floats by.
    1. 21wastehound12
      21wastehound12
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      +1
  3. norway5279
    norway5279
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    • 2 kudos
    Thank you sir! Your radio mod is a MUST to Fallout 4 ! God bless America ,god bless Enclave
  4. OwapTeam
    OwapTeam
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    Does anyone know if the eden voice actor is still active would love to have there help with some work. 
  5. OriVerda
    OriVerda
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    I absolutely love this mod but the part with the children singing the national anthem and that one kid vomiting in the background legitimately makes me want to heave myself. Is there a way for me to remove that file before I actually barf on my keyboard?

    EDIT: By the way, I'm not trying to be rude or funny or anything. It's actually a big concern on my end.
    1. HeliPilotCfd
      HeliPilotCfd
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      same here man
    2. Rammsestein
      Rammsestein
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      • 11 kudos
      Agreed, Rly gave a massive blunt strike to my immersion
    3. BrandonPWNZu1
      BrandonPWNZu1
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      • 3 kudos
      Truly the single part of the mod that makes me want to uninstall
    4. Brandoman
      Brandoman
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      Poor Timmy was trying his hardest dealing with the radiation poisoning.  At least he didn't take a knee.
    5. BrandonPWNZu1
      BrandonPWNZu1
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      The thing is, it was funny at first yeah but when the realization sunk in that every hour or so when vibing to this mod you would be interrupted by puking children (which it doesn't feel like they would broadcast) it makes the mod a little bit less immersive, but other than that the mod and especially the voice acting is absolutely perfect.

      I know it's probably a lot to ask for but maybe you could add an optional file which removes the puking children? I tried this myself but unfortunately it seems as though editing music isn't as easy as using FO4Edit lol
    6. Brandoman
      Brandoman
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      Don't see how you would hear it every hour since the station is over 5 hours long.
  6. Nihilius232
    Nihilius232
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    Is there a way to get rid of the eyebots? I like the music, but the bots are a bit much.
    1. gamesforjake
      gamesforjake
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      Yeah the eyebots just keep showing up too frequently, a setting to disable them would be great
    2. gamesforjake
      gamesforjake
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      You can use the settings holotape the eyebots drop and recall eyebots
    3. whiskeyjack9105
      whiskeyjack9105
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      • 42 kudos
      "Patrolling EyeBots can be disabled using the settings holotape, craftable at Chemistry Stations under Utility."

      From this mod's description page.
  7. FFantasykid69
    FFantasykid69
    • supporter
    • 10 kudos
    (DELETE) Figured it out Great Mod
  8. ns006m
    ns006m
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    • 1 kudos
    Can you make this a radio freedom replacer?
  9. deleted103163983
    deleted103163983
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    Perfect. Eyebots, Frank Horrigan, President Eden; what's not to like? Using alongside America Rising, my Enclave settlements have this blaring out 24/7. Kudos on the voice acting, almost exactly captures Malcolm McDowell's cadences.
  10. sabocame
    sabocame
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    I also found that if you use true storms it stops Ghouls from spawning in Rad storms - had it set to 100% and insane frequency and they didn't show up, removed this mod and they reappeared.
  11. TheOnlycorndog
    TheOnlycorndog
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    Okay, I wasn't sure about this mod until I heard how fantastic that Malcolm McDowell impression is.
    Download this. Seriously!