Fallout 4

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Ragoda

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Ragoda

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16 comments

  1. Ragoda
    Ragoda
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    People, check out new video nexbil01 added here!

    That is one great video nexbil01! Your BoS base looks just awesome; truly really, really, really awesome! I especially like the new rooms you added there.

    Keep up the good, (and fun,) work!
  2. SafroV
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    I installed this mod and built several rooms near the main building , as well as a generator and a water purifier . After moving to another location, I went back and saw that many disassembled or moved objects returned back. Only now they cannot be disassembled and even deleted via the console command. The pond in which I installed the water purifier disappeared and the water purifier ended up on the ground. I have two more mods of this author and everything is fine with them, the problem is only with this.                                                         The developers of Fallout 4 placed flying birds on the side of the building where the entrance to it is located. If you build some kind of room in this place, the birds will fly through the walls and roof.
  3. BlazeStryker
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    I really hope this one gets reviewed. With all the things done to, er, for Ada these days giving her a role in making life good for folks near the place her creator and his companions were ambushed and killed would likely be a good way for Ada to find some closure, if you're into her story that is.

    Also, I confess to having a deep yen for robotic provisioners for my settlements as they can be rather fast and armed to the proverbial teeth...
  4. evillavender
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    robots cannot be regesited as settler . and robot supplier lose his equipments in a few times .
    1. Ragoda
      Ragoda
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      DISCLAIMER: This MOD has not been tested with Robot settlers!
  5. opannes
    opannes
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    IT's ALIVE, so I'm not completely stupid. 50% happy and it shows up in the Settlement list.
    1. Ragoda
      Ragoda
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      As long as it lasts longer than 5 minutes, I bet we are all happy!  :)
    2. opannes
      opannes
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      Why can't modding be like Windows 98's plug and play, at least that worked (mostly).
  6. opannes
    opannes
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    Actually, It's still bugging out.

    I had it working for all about 5 minutes at some point (But no coming and going of supply lines, all got stuck at the other settlement).
    But now it doesn't work at all. Did you try using robots on the supply lines, shouldn't make a difference but still.

    And the settlement doesn't show up in the settlement list,  maybe that has something to do whit it.

    edit
    Tried whit a settler and it worked, at least the supply line showed up. but still not in the settlement list.
    1. Ragoda
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      These problems sound very much like MOD conflict, so I'd check out what is different from working version. New MOD's, Update on F4, or similar issues. Also is there another MOD affecting Wattz area? And, as always, I suggest playing with Load Order as first easy fix, it works surprisingly often.
    2. opannes
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      I'll wait until I got enough people there to set up supply routes again. I'll wrestle whit it next play thru. I might just convert the settlement to a Conquest settlement for this gameplay. I know the robot supply lines work on that mod.
  7. opannes
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    Ok, I don't know if this will classify as a bug or not. But I can't seem to get the supply lines to work properly. Installed mod mid-gameplay.

    Update
    Newer mind ran loot, now it works. The mod guide I use tells me not to use it.
    1. Ragoda
      Ragoda
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      Hmm, ok...
  8. Ragoda
    Ragoda
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    Some nice pics have been added by nexbil01, go and check them out!
  9. llihP
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    Hello,

    I've had my eye on your settlement mods for a while now! A few questions:

    1. Can you make settlers come to these areas, or do you need to use something else (like spawn a settler mod)?
    2. Is the mod simply a border you can build in, or are other things added to these areas? This one is particularly close to the automatron DLC starting area, does it affect it at all?
    3. Are there any typical issues with your settlement mods I'd need to worry about?

    Thanks!
    1. Ragoda
      Ragoda
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      1. Apart from occasional rare glitches on some players, settlers do come with beacon invite (on all of my settlements)
      2. Most of my MOD's are bare bones, a'ka mainly just area where you can build. However, some have something built on them already, and few have lot built on them already. I usually like to leave things as much original as it is possible, but sometimes my mood varies. About starting area of Automatron DLC, I can't answer that since I don't have that DLC, or any of them really.
      3. I don't know if point 1 is an issue, but while being rare, it is the most often happening glitch. Usually changing Load Order helps. Some players also have experienced problems when placing crops at the edge of my biggest settlements. Also always remember to set Bar/Restaurant as close to Workbench as possible, and same goes for other shops also although in lesser extent.

      I hope these things clarify some of your issues,
      Ragoda