Unfortunately I had to remove the single-shot mode to make it compatible with Horizon's weapon toolkit, also the two-round burst is inconsistent in 3rd person mode sometimes firing 3 rounds or only 1, but it's an issue with the base game engine so probably can't be fixed. Otherwise works just fine in 1st person.
I personally haven't noticed, but if you feel the dots on Reflex Sight and Spectre Scope are off center try this mod : https://www.nexusmods.com/fallout4/mods/21274
iAtilla wrote: There is no "long barrel" in crafting options. And both barrels spawn at the same time as seen in ur third screenshot. And i can't find a mistake in xEdit.
Well, i was wrong a little bit. Both barrels can be crafted. But as seen here - https://staticdelivery.nexusmods.com/mods/1151/images/36297/36297-1544200920-1669943412.png (that ur's), short barrel have broken textures and never disapear.
upd: It should be like that - https://staticdelivery.nexusmods.com/mods/1151/images/18821-2-1474998871.jpg
upd #3: This barrel doesn't exist in AN-94 Anims, i guess those animations just not created for it. As solution i will set short barrel model for long one.
Alright now I see what's going on - the barrel model was split, with the guiding rod now attached to the receiver. I tried messing with it in NifSkope but doesn't look right, I'll just get rid of the long barrel with next update.
As far as the receivers go, WarDaddy removed them (heavy-light-critical etc.) and I didn't feel like adding those back in, rather pointless since people are gonna use advanced or mastercrafted in the end anyway.
As far as I know not without adding another separate receiver model with the guiding rod extended and somehow link that to the long barrel with its own standalone animation, but the long barrel doesn't even exist in real life so it's honestly not worth doing.
iAtilla wrote: There is no "long barrel" in crafting options. And both barrels spawn at the same time as seen in ur third screenshot. And i can't find a mistake in xEdit.
upd #3: This barrel doesn't exist in AN-94 Anims, i guess those animations just not created for it. As solution i will set short barrel model for long one.
sushicid3 wrote: Alright now I see what's going on, WarDaddy flipped the charging handle with the short barrel still attached. I tried messing with it in NifSkope but doesn't look right, I'll just get rid of the long barrel with next update.
As far as the receivers go, WD removed them (heavy-light-critical etc.) and I didn't feel like adding those back in, rather pointless since people are gonna use advanced or mastercrafted in the end anyway.
iAtilla wrote: Is there a way to fix black textures?
sushicid3 wrote: As far as I know not without adding another separate receiver model with the guiding rod extended and somehow link that to the long barrel with its own standalone animation, but the long barrel doesn't even exist in real life so it's honestly not worth doing.
iAtilla wrote: I mean black texture for short barrel. Only standart barrel was affected. It's always black. No matter what barrel will be chosen.
sushicid3 wrote: You can probably do something in NifSkope, but I don't have time to figure that out right now.
iAtilla wrote: I don't have skills for it. But anyway, thanks for help.
I'll take that back, that thing annoyed me enough to force myself to go back and check, turns out it's actually really simple.
Open the .nif file inside mesh folder with NifSkope, select the part, look down in bottom right Block Details, right click on Vertex Desc and select Vertex Flags, click yes if there's a pop up, uncheck Colors and hit Accept, save the file. (well, it's best to make a backup first)
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The author has locked this comment topic for the time beingAnd i can't find a mistake in xEdit.
Uhh...??
https://i.imgur.com/ua8cZhO.png?1
Both barrels can be crafted.
But as seen here - https://staticdelivery.nexusmods.com/mods/1151/images/36297/36297-1544200920-1669943412.png (that ur's), short barrel have broken textures and never disapear.
upd:
It should be like that - https://staticdelivery.nexusmods.com/mods/1151/images/18821-2-1474998871.jpg
upd #2:
Missing receivers - https://i.imgur.com/RNFf8TZ.jpg
upd #3:
This barrel doesn't exist in AN-94 Anims, i guess those animations just not created for it. As solution i will set short barrel model for long one.
As far as the receivers go, WarDaddy removed them (heavy-light-critical etc.) and I didn't feel like adding those back in, rather pointless since people are gonna use advanced or mastercrafted in the end anyway.
It's always black. No matter what barrel will be chosen.
And both barrels spawn at the same time as seen in ur third screenshot.
And i can't find a mistake in xEdit.
Uhh...??
https://i.imgur.com/ua8cZhO.png?1
I'll take that back, that thing annoyed me enough to force myself to go back and check, turns out it's actually really simple.
Open the .nif file inside mesh folder with NifSkope, select the part, look down in bottom right Block Details, right click on Vertex Desc and select Vertex Flags, click yes if there's a pop up, uncheck Colors and hit Accept, save the file. (well, it's best to make a backup first)
UPD:
Same has to be done for barrel part in receiver nif file. Otherwise lower part will be still black.