Fallout 4

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Gift2

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PallidaCulus

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129 comments

  1. m1a1thompson98
    m1a1thompson98
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    What's the best way to find this mod though the regular mods shop? If able to that is, I had one version of this mod on my xbox and absolutely loved it but I'm having trouble finding it. I have just tried modding it the normal way but I'm also new to it and can't get things to work right usually. (I work 4 10's and barely have time or energy to attempt to fix my mistakes)
  2. Andersonmatrix01
    Andersonmatrix01
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    can i use this  both with simple settlers 1?
  3. Vonklinkenhoffn
    Vonklinkenhoffn
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    As a Sim Settlement 2 user I see that the Workshop Framework patch in optional files is set to protected, gender neutral only. There's no Workshop Framework patch for mortal gender neutral, which I chose in the FOMOD install. I don't want protected either, so what happens if I use that patch with SS2? Will they not be mortal then? Or will it not work at all since I chose mortal in the main install?

    Could we have a patch for Workshop Framework with mortal gender neutral settlers too please?
    Other than that, very nice and awesome mod!
  4. AvCCKhan
    AvCCKhan
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    Mod looks very good and probably better for me than "better settlers" but i gotta ask...
    Whats the 700 mb textures file for if it uses vanilla and last couple comments mention invisible heads/full settlers? :D
    1. raroquick
      raroquick
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      Yes, seem strange with the file size, if it use vanilla asset, it should not that big
    2. CanyonRunner69
      CanyonRunner69
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      • 12 kudos
      it's because it includes pre-generated face textures for those characters. Every NPC you add with a custom face with no texture files puts more strain on the game as the game has to generate those textures on the fly instead of loading them.
  5. MurdertheH
    MurdertheH
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    I haven't been able to get this mod working and I'm confused as to what it's meant to do... Does this change the recruitable settlers/settlers that join your settlement via recruitment beacon, or does this just add settlers to the workshop that can be built/placed in the same way as constructed items?
    1. PallidaCulus
      PallidaCulus
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      This adds to the potential settler pool that arrive via the settlement recruitment beacon.
    2. deaconOsaintOjohn
      deaconOsaintOjohn
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      then what clothing mods did you use in the pics? 
  6. RohZima
    RohZima
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    What happens if I use the original version with Workshop Framework? Will they still recruit? I didn't know WF did anything with recruitment. Come to think of it, Is there a separate recruitment beacon for vanilla and WF? I really like what you're doing with these mods and would like to integrate them with all my SS2 stuff.
  7. cortlong50
    cortlong50
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    am i the only one that gets invisible people walking around with this mod? 
    1. RohZima
      RohZima
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      • 116 kudos
      That sounds like the game is not reading the info in the ba2 files... So you could extract that or... something to do with ArchiveInvalidation?
  8. drevviken
    drevviken
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    Does the mortality affect quest givers and named settlers...? 

    Edit: even though I choose the mortality option all settlers have the protected flag?
  9. argga
    argga
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    I dont see any clothes like in the screenshots at all.
    50% of settler uses vanilla clothes, and 50% use Eli Armour Compendium clothes. So, all looks awkward.
    I can't change their inventory / clothes. 
    No problem with the face variety.

    Note. I use the workshop patch.
    1. PallidaCulus
      PallidaCulus
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      This mod does not alter clothing.
  10. cortlong50
    cortlong50
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    ive got some weird invisible settlers, any ideas?
    havent seen this until installing this mod.