The AWKCR Disabler is a small plugin that disables redundant or outright broken features from the Armor and Weapon Keywords mod when used with Horizon. Its currently WIP so let me know if you experience any bugs or weirdness. Check Modpage for more info.
Version 1.7.3 - Hotfix for an issue that snuck in the last update, custom power armors should be moddable as intended now
Version 1.7.2 - Minor bugfixes, background framework tweaks and changes to compatibility patches - Added compatibility patches for TES-51 and Institute Power Armor
Version 1.7 - Updated to Horizon 1.7 - Flagged all optional files as .esl - Added compatibility patches for T-51c, Raider Chop-Shop, and F04 War Tags
Version 1.6
Main File - Added Paints to Overboss Armor - Tweaked Legendary Upgrade stats
Scaling - Completely reworked armor and resist values - Reworked repair recipes and fixed some inconsistencies with the dlc variants
Compatibility Patches - Added for Enclave X-02 Power armor and Hellfire X-03 Power Armor by Unoctium
Version 1.5.2 - Hotfix for BOS Knight Commander Paint
Version 1.5 - Fixed an issue spawning incorrect PA sets on some generic BOS members - Rebalanced Armor Distribution - Added Knight Commander Paint
Version 1.4 - Gunners in Power Armor now have a low chance to spawn with T-51 instead of T-45 - Tweaked repair cost on T-51 and X-01 - Removed random spawns of power armor pieces in containers
Version 1.3 Main File - Added new sorting tags to legendary Power Armors - Added new keywords to legendary armors - Added new loot table for Ivy's Power Armor - fixed an issue that prevented legendary upgrades from being displayed correctly in the crafting screen
- Support for Horizon 1.8 and beyond: Definitely for 1.8, beyond that can't say yet, worst case scenario i'll try to find a volunteer to keep it updated - AWKCR-free version: Will be the new standard as soon as its ready, but since im swamped in rl right now it might take as long as the 1.8 version for me to release it. - New PA patches: Maybe, depends on time constraints.
If you find the time to come back and update this mod could you also add the custom power armor Hellcat to the list as well. Love the effort you have put into this mod.
Hey, guys! If anyone is still trying to use this awesome mod woth Horizon 1.8 and can't repair power armor, I've found a solution. Use FO4Edit to adjust "HorizonPowerArmorScaling.esm" and delete section "constructible objects". This will delete repairing cost and requirements enabled by this module and will restore them to Horizon's state.
Hi Zako1989! First off, thanks for your wonderful mod. I consider it a staple in my plays and I LOVE the scarcity of power armor. Nothing better than finding that last piece you need and slowly crafting up a great suit in your garage.
I just wanted to know if this mod will still work with Horizon 1.8?
This is fantastic, thank you for creating this mod.
I was wondering if it's possible to also incorporate the changes made by Institute, Minuteman and Railroad paint for all power armors. They don't appear to be balanced for Horizon as they still provide stat boosts. Not really a big deal but it's certainly an inconsistency that I'd love to see fixed.
The mod works fine with replacing the brotherhood's power armors and adding more variety however the textures for the T-45 and T-51 suits are all rusty and low quality for some reason though they have the brotherhood rankings and insignia just over a rusty armor. Any help would be appreciated!!!
59 comments
The AWKCR Disabler is a small plugin that disables redundant or outright broken features from the Armor and Weapon Keywords mod when used with Horizon. Its currently WIP so let me know if you experience any bugs or weirdness. Check Modpage for more info.
- Hotfix for an issue that snuck in the last update, custom power armors should be moddable as intended now
Version 1.7.2
- Minor bugfixes, background framework tweaks and changes to compatibility patches
- Added compatibility patches for TES-51 and Institute Power Armor
Version 1.7
- Updated to Horizon 1.7
- Flagged all optional files as .esl
- Added compatibility patches for T-51c, Raider Chop-Shop, and F04 War Tags
Version 1.6
Main File
- Added Paints to Overboss Armor
- Tweaked Legendary Upgrade stats
Scaling
- Completely reworked armor and resist values
- Reworked repair recipes and fixed some inconsistencies with the dlc variants
Compatibility Patches
- Added for Enclave X-02 Power armor and Hellfire X-03 Power Armor by Unoctium
Version 1.5.2
- Hotfix for BOS Knight Commander Paint
Version 1.5
- Fixed an issue spawning incorrect PA sets on some generic BOS members
- Rebalanced Armor Distribution
- Added Knight Commander Paint
Version 1.4
- Gunners in Power Armor now have a low chance to spawn with T-51 instead of T-45
- Tweaked repair cost on T-51 and X-01
- Removed random spawns of power armor pieces in containers
Version 1.3
Main File
- Added new sorting tags to legendary Power Armors
- Added new keywords to legendary armors
- Added new loot table for Ivy's Power Armor
- fixed an issue that prevented legendary upgrades from being displayed correctly in the crafting screen
Alternate Scaling
- Slightly increased T-51 Damage Resistance
- Slightly decreased T-60 Durability
Version 1.2
- Fixed an Instance that made Raider PA not show up in the PA station.
Version 1.1
- Fixed an issue with Tesla and Overboss PA being non-moddable when acquired before installing Horizon Power Armor Overhaul.
Version 1.0
- Initial Release
- Support for Horizon 1.8 and beyond: Definitely for 1.8, beyond that can't say yet, worst case scenario i'll try to find a volunteer to keep it updated
- AWKCR-free version: Will be the new standard as soon as its ready, but since im swamped in rl right now it might take as long as the 1.8 version for me to release it.
- New PA patches: Maybe, depends on time constraints.
I just wanted to know if this mod will still work with Horizon 1.8?
Thanks once again!
if you use this mod with horizon 1.8 then you will be unable to repair power armor as they will want unused parts
I was wondering if it's possible to also incorporate the changes made by Institute, Minuteman and Railroad paint for all power armors. They don't appear to be balanced for Horizon as they still provide stat boosts. Not really a big deal but it's certainly an inconsistency that I'd love to see fixed.
Thanks!