This mod requires Far Harbor and Nuka World
I don't expect very many people to use this as it is just my personal preference when playing survival mode
List of Changes
Removes magical effects from food - because I never cared and would rather prevent the effects from getting stuck on my survival character
Makes food heal you even if you are hungry in survival mode - Magic effects are gone anyway, and I hated that the UI wouldn't update until I left the pipboy
Chems and Alcohol don't last as long - personal balance gripe
Chems and alcohol desciptions no longer say how long they last - because it was usually incorrect. No info is better than false info in my opinion
Dirty water can be crafted at cooking stations - because some recipes required it
My other mods that are related to this one:
Stingy Cooked Meat Recipes
Fallout 4 Balance Patch
Creation Club Immersion and Balance Patches
If you use the Slocum Joes creation club add on, grab the patch from this mod under misc files
I don't expect very many people to use this as it is just my personal preference when playing survival mode
List of Changes
Removes magical effects from food - because I never cared and would rather prevent the effects from getting stuck on my survival character
Makes food heal you even if you are hungry in survival mode - Magic effects are gone anyway, and I hated that the UI wouldn't update until I left the pipboy
Chems and Alcohol don't last as long - personal balance gripe
Chems and alcohol desciptions no longer say how long they last - because it was usually incorrect. No info is better than false info in my opinion
Dirty water can be crafted at cooking stations - because some recipes required it
My other mods that are related to this one:
Stingy Cooked Meat Recipes
Fallout 4 Balance Patch
Creation Club Immersion and Balance Patches
If you use the Slocum Joes creation club add on, grab the patch from this mod under misc files