Fallout 4

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m150

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72 comments

  1. Mdewitz23
    Mdewitz23
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    Seems like a great mod,  but when I get to the end of a cell on the map, my vehicle seems to run out of gas ( stops in place) an I have to get out and get back in again to make the vehicle move again. Am I dong something wrong???  Everyone else seems to like the mod.
  2. Duzlo
    Duzlo
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    Hello everyone

    I recently downloaded this mod and I haven't really used it much yet (but I already love it!)
    Just wanted to ask
    I was over my carryweight, mounted on the vehicle and tried to fast travel but it said something like "you can't fast travel at the moment"
    To be fair fast travel when I have too much stuff was pretty much why I downloaded the mod in the first place :D 
    Is it supposed to be like this or I am missing something?

    Thanks
  3. Drivinghard
    Drivinghard
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    ***WARNING*** about bugs in this guy's 2 mods...
    - This Scooter mod, and his other mod
    - Commonwealth Vehicles...

    I started with the Scooter mod from this guy... everything worked like the box said... but then MYSTERIOUSLY one of my 16 companions started showing up  UNINVITED whenever I used the damn scooter...
    At first, Whichever ONE companion I set to FOLLOW me would ride along on the back of the scooter and everything APPEARED fine... but after several gaming sessions... things CHANGED! Now no matter which DIFFERENT companion I designate to follow me... at the END of the ride when i get off the thing THIS NIMBISCILE BUG hapens... Blood Rose + Dogmeat companions are STUCKK IN THE SCRIPTS OF THIS DAMN THING!

    so whenever I take any of the OTHER 15 companions for a ride, at the end of the ride BAM! Blood Rose + Domeat are suddenly getting off a sink under the ground animation before we land on solid ground and I NEVER INVITED HER OR THE DOG FOR A RIDE! So now I will have the companion I actually INVITED TO FOLLOW me on the ride and Blood Rose + Dog meat jump into the vehicle too they were never invited...

    So i UNINSTALLED this Kart mod... then i REINSTALLED it and it kept happeneing Blood Rose + Dogmeat are TRAPPED IN THIS ROTTEN THINGS SCRIPTS

    then i Uninstalled and tried M150's other mod COMMON WEALTH VEHICLES... everything seemed PERFECT until I exited the ride... and BAM! in this mod too Blood Rose + Dogemeat show up in my group despite not being DESIGNATED to follow me...

    M150's scripts did something PERMANENT to my system regarding companions this is a WARNING!

    because I uninstalled the COMMONWEALTH VEHICLES mod and after 2 clean saves I installed a vehicle mod from a completely different author...
    Drivable cars Redus, and the expansion mod too... completely different author and scripts than M150

    BUT DEVASTATINGLY whatever harm M150's scripts did to my system CONTINUE... because If I take any collection of companions WITHOUT Blood rose + Dogmeat for a ride in the NEW MODS vehicle the same thing is haunting my game
    whenever I exit a drivabe vehicle Blood Rose + Dogmeat are sucked into my group at the end of my ride..

    I think M150's scripts are POISON for people with multiple followers REGARDLESS of if they are all designated at any time to follow you on a ride...
    M150's scripts are expecting you to have 1 or 2 Vanilla Companions I think... and causes DAMAGES to your game!!

    ZERO drivable cars mods from ANY OTHER author will work with multiple companions after playing with M150's Kart + Commonwealthvehicles mods
    1. DuloVokul
      DuloVokul
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      Well, thank God I dont use 128 followers at the same time, then.
  4. SquidPunch
    SquidPunch
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    So i can enter and exit the kettenkrad. Only reason i got it, but it does not allow me to move once in it. Also have Jeep mod. Same issue. Doesnt say they r conflicting in fo4edit ot mo2. Any body experience anything similar, either with the glitch or trying to use multiple drivable mods? Thanks in advance.
  5. messatsou
    messatsou
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    Truly beautiful.


    All it needs now is to scream "SHAZAM" every time you summon the vehicle
  6. slwilson972
    slwilson972
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    • 1 kudos
    Really great mod, and what I enjoy most is that dogmeat and piper just jump on it and ride with you.! Thank You so much, Endorsed.
  7. ju87gstukas
    ju87gstukas
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    • 3 kudos
    fallout Shoujo Shuumatsu Ryokou?
  8. oneights3v3n
    oneights3v3n
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    • 8 kudos
    saw this on AverageBaters....cool mod
  9. SmurfStomper
    SmurfStomper
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    amazing mod
    I'm not sure if its been mention already but First; when I get off, they sometimes "run away" and I have to go find it. 2nd. Using the Goliath with power armour and the camera goes to the ground for some reason, and occasionally my screen just goes crazy, with massive distorted graphics until I get off again.
    So I don't use them with power armour.
    Mod is fantastic. Job well done.
    1. keithapple
      keithapple
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      • 7 kudos
      It was supposed to be made with remnants of horse AI and coding from Skyrim, which is why it seems to be self-aware, especially in the face of danger.
  10. caleb84
    caleb84
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    when the combat ww2 motorcycle

    https://media.gettyimages.com/photos/motorbike-series-group-of-soldiers-with-gas-masks-on-motorbikes-picture-id543894967