Weight balancing is a good idea, although I will never play Fallout 76. Some good ideas in the description, f.e. heavier stimpaks and meat. I will change this in my game (I use a mod which greatly decreases starting carry capacity already to below 100, it's a good addition so). But why 10 times less ammo weight? Ammo is quite heavy, I would stay with vanilla.
That's understandable, inventory management isn't everyone's favorite thing. Though from what I've found, most junk weighs the same aside from the raw materials, which in Fo76 weigh less.
I have updated the description to include more details on what was edited. I intend to include armor changes that Fo76 brought as an optional file at some point though I am having difficulties with models for that. Thanks for the endorsement!
@daTHUNK I intent to do so when the game is released, though as someone who enjoyed the balancing the game brought to the inventory system, I thought to implement it myself into Fallout 4. I can enjoy both games for the same or different reasons and provide a change to people who also do so. Bye!
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I don't want to spend 50% of my playtime "bulking" my junk to fit my stash!
Will Endorse