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marvin

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42marvin42

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41 comments

  1. Thuggysmurf
    Thuggysmurf
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    ... the mod you didn't know you needed until you install and then wonder how you ever played the game without it. This freed up 3 hotkeys for me. Thank you!

    Also, to anyone running other chem mods, it's easy to incorporate those chems into the hotkey menu for this mod. Customize the menu in FO4Edit under Magic Effect > MedKitEffect and Message > MedKitMenu, e.g. I replaced the Buffout and Med-X buttons with the "Immersive Waiting" and "Hide UI - Hotkey" chems from other mods. Just altering 2 lines in the properties for each.
    1. benitoite
      benitoite
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      Thank you for tutorial. I'll try this.
      ---------
      "should be compatible with everything" in the description, but I just wanted to tell.
      I'm using Animated Chems Redone. I confirmed compatibility, vanilla chems was animated. Very comfortable.
    2. qwertypol012
      qwertypol012
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      How about mods which add more chems? How to make them compatible (applicable to this mod)?
    3. Thuggysmurf
      Thuggysmurf
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      Screenshots here with example of replacing Buffout and Med-X hotkey menu entries with 2 custom chems from other mods, using FO4Edit:
      https://imgur.com/a/idHpAOS

      If you wanted to keep menu hotkeys for all the vanilla chems included with this mod and then add more, you'd alter the script to add additional lines (which would require Champollion to get the .psc source file). If just replacing, you don't need to touch scripts. And how many chem hotkeys do you really need? For me, it's 4, and the base mod gives more than enough to accommodate that.
    4. 42marvin42
      42marvin42
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      • 15 kudos

    5. boxerbeast1
      boxerbeast1
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      • 8 kudos
      +
  2. nosmorituri
    nosmorituri
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    Great essential mod. Freed up like 2-3 hotkeys for me. Should've incorporated antibiotics, but I added them myself according to the guide posted.
    1. boxerbeast1
      boxerbeast1
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      +
  3. catbro
    catbro
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    Is it possible to add Bandages from Better Location Damager to the Mod. I need them rather often and that would be amazing.
    1. boxerbeast1
      boxerbeast1
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      +
  4. boxerbeast1
    boxerbeast1
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    does this work with MAIM or Wasteland Imports?
  5. vvk78
    vvk78
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    I use FO4 Hotkeys mod to hotkey a RadPak to F1, and Buffout to F2, but I didn't want to use other hotkeys for other chems as I use them rarely, so I used to open the inventory, search for the chem I needed, and then use it. Takes a few seconds more, but it was okay as it was a rare need. 

    But now thanks to this mod, I can hotkey instead to this popup menu of common chems, and use it easily anywhere anytime without juggling multiple hotkey or inventory. Excellent, I say. 

    Thanks, and endorsed with kudos!

    Edit: I'm not sure if mod is being maintained but it should be renamed to something like "Hotkeyable Chems Menu for Stimpak, MedKit, Buffout, Jet, Psycho". so people can find it easily. I landed here on this mod page quite by chance!
    1. boxerbeast1
      boxerbeast1
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      +1
  6. MannyCAMHOTMAIL
    MannyCAMHOTMAIL
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    • 5 kudos
    An awesome mod. Sadly, I'm at my 255 limit. Was praying for it not to take up a slot.
    thxs though.
    1. vvk78
      vvk78
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      • 95 kudos
      (Late comment, but this'll help..)

      Never fear, Smith is here!

      Well, actually it's Ruddy88 and his awesome ESLify mod to the rescue! 

      Just run it to convert any ESP-to-ESL-convertible mod to ESL!

      Easy peasy, ESLify easily, baby!

      (Don't forget to endorse and give kudos - this mod is a lifesaver for those of us who like to try and run hundreds of mods!)
  7. anonymousgammer740
    anonymousgammer740
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    any chance u can put on the menu institute bottled water and food packs . i am playing in surviver mod and it would be cool if u can . if u cant do it that is fine with me . i still like the mod .
    1. NorthernBruce
      NorthernBruce
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      +1
    2. 42marvin42
      42marvin42
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      if you are familiar with f04edit, you can do this easily by yourself
      read thuggysmurfs post


      Also, to anyone running other chem mods, it's easy to incorporate those chems into the hotkey menu for this mod. Customize the menu in FO4Edit under Magic Effect > MedKitEffect and Message > MedKitMenu, e.g. I replaced the Buffout and Med-X buttons with the "Immersive Waiting" and "Hide UI - Hotkey" chems from other mods. Just altering 2 lines in the properties for each.

      Screenshots here with example of replacing Buffout and Med-X hotkey menu entries with 2 custom chems from other mods, using FO4Edit:
      https://imgur.com/a/idHpAOS

      If you wanted to keep menu hotkeys for all the vanilla chems included with this mod and then add more, you'd alter the script to add additional lines (which would require Champollion to get the .psc source file). If just replacing, you don't need to touch scripts. And how many chem hotkeys do you really need? For me, it's 4, and the base mod gives more than enough to accommodate that.
    3. anonymousgammer740
      anonymousgammer740
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      sadly i am not familiar with fo4edit . i will take a look at it .
    4. anonymousgammer740
      anonymousgammer740
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      sadly i am not familiar with fo4edit . i will take a look at it .
    5. LucidLady
      LucidLady
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      • 44 kudos
      [solved]
    6. WerewolfOfTheWater
      WerewolfOfTheWater
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      The image is no longer there. :c
    7. icannotaim
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      Hi. I edited the script (combination of CK & xEdit) to replace mentats, buffout, and medx with purified water and some specific food (noodle cup and mutfruit as they seem to be high yield food for their weight). Seems to work fine in my game. If anyone wants it send me a PM on Nexus and I'll send you the patch. That said, the auto eat / drink mod is awesome and thorough, but I like this mod as a combat tool. If I was a survivor nerd I suppose a configurable MCM menu would be the next obvious step so you can pick what items (and how many) you want to display.
    8. Lukre28
      Lukre28
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      Hi guys, the link for the screenshots but it's empty. Do I have to sign up to "imgur" as well
  8. firedrake1988
    firedrake1988
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    I'm running into a bug were I can only use the medkit from the hotkey once. I use it for whatever but then it gets overridden with stimpacks.
  9. elr0y7
    elr0y7
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    Thanks for the neat mod. Just fyi, the versioning on your mod page appears to be wrong, there is a period in front of the 1, while the version in downloads is 1.0 (which confuses mod managers). Thanks again.
  10. LucidLady
    LucidLady
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    • 44 kudos
    Works great with the Animated Chems Redone mod!
    Now I just wish there was a booze version of this.