Fallout 4

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  1. slevin92
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    Update to v1.27
    Fixed issue with 1st person view which showed gloves.
    Added keywords to all coats and jackets.

    Update to v1.26.
    Fixed clipping with male coats and some jacket. Better compatibility with the optional outfits fix. Outfit fix now support BOS officer uniform.

    Updated to v1.25.

    In order to keep a clean install, it's better to uninstall the previous version before installing the new one. No need to make a clean save. The mod still use previous in game items.

    I've added some new coats (Colonial Duster, Silver Shroud, Desdemona's vest, Farmhand coat, etc..)
    I've also added a new unique jacket based on Full Metal Alchemist. Thank you Nekaroh

    All J&C are craftable at the Armorsmith Workbench in Jacket and coats section.
    I've also added the possibility to change the color of your jacket/coat. For now, this feature only work with all previously colored jackets (bomber jacket, battlecoat, winter jacket, cape, reporter coat, etc..).
    Unfortunately, you can expect more clipping with Armorsmith Extended than vanilla. AE change the vanilla data of armor detection but I hope we can get a better detection when the ck will be released. These data are in hex in xEdit.
    There's still some extra things i have to solve (mostly remove polygons).

    The mod now add 8 keywords
  2. slevin92
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    Optional Clothes fix v1.02 : Fixed incorrect arms with the BOS under-outfit.

    Version 1.21a : A simple little fix for the greaser jacket.

    Version 1.21 : Fixed missing modification for the greaser jacket. Changed /clothes directory to a custom directory.

    Version 1.20 : 2 new coats (McCready's duster and Colonial coat) + 1 new jacket (Greaser Jacket without arms). I've added 4 unique jacket that you can only buy at some shop. these jacket come with an unique feature and also have the possibility to have an extra legendary modification. They are based on famous jackets (wolverine, kyo kusanagi, hotline miami and hellblazer). Legendary modification is now possible on all coats and jackets (not capes). Capes now doesn't have any belt (removed). Captain Kells's coat renamed to reporter coat - blue. This is probably the last major update until the creation kit is released and/or a 3ds max plugin is released. I need to modify these jackets to give them a better look and it's complicated with the actual tools. Also I'm working on a new project and this mod will be adapted for it later.

    Unique jacket:
    - X Weapon : More resistance when your health is low (+35 max)
    - Maximum Impact : More damage when your health is low
    - Hotline : More damage when your health is low
    - Hellblazer : You can see the dead (useful after a hard battle)

    Optional Clothes fix v1.01 : little adjustment for male characters.

    Version 1.16 : Small fix for the Battle coat - True black color and the custom winter jacket's texture path. Also i've added a potential fix for any CTD / Freeze in the crafting menu. The custom battle coat have now the correct items requirement.

    Optional Clothes fix v1.00 : initial release

    Version 1.15 : I've added a lot of new color for all jackets and coats. Also, you have the possibility to add your own custom textures (read main page for details). Still working on a shoulder and arms fix.

    Version 1.10 : Fixed some minor bug and incorrect path.

    Version 1.04 : I've added the possibility to add mods like pouches, anti rad, etc.

    Version 1.03 : I've added the kells's coat and the Maxon's coat + cape that some people requested. Expect some clipping with the outfit you use (Cait's outfit has some clipping but the vault suit works perfectly). Also I didn't restricted legs armor parts for these coat, expect some clipping if you use heavy/medium parts.

    (sorry for my bad english)
  3. slevin92
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    Hi guys and girls. I make this little message to let you know what i'm doing these last days. Actually, i'm working on a new mod that aim to let you wear exactly what you want without being restricted by the vanilla outfit system. This mod will be compatible with CBBE. These pictures will better explain what i'm talking about:

    Fallout4_2015_12_27_15_39_47_69.jpgFallout4_2015_12_27_15_40_57_16.jpgFallout4_2015_12_27_15_23_56_51.jpg

     

    As you can see, with this mod you'll be able to mix outfit as you like.

     

    In the 1st example, I choose to wear the corset with a jean and slipper + a jacket with Desdemona's scarf, lower armor parts and a shoulder bag.

    In the 2nd example, I simply choose to wear the greaser jacket with the Desdemona's pant and high-school baskets.

    In the 3rd example, I choose to swap the Desdemona's pant for a DC Guard pant, re-wear the scarf and swap my high-school basket for Cait's boot.

    1. Jinxxed0
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      Awesome. this will be huge. Will it support bodyslide? if not, I'm sure someone will do it.
    2. AmaekilShath
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      Sweet! Whats the ETA on this one?
    3. slevin92
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      Yes, bodyslide is supported. Everything will be prepared for an easy conversion of all female meshes. It's not ready at the moment, I need 2 weeks to set everything properly.
    4. Jinxxed0
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      Looks like someone is already converting stuff to bodyslide. Looks like you can save yourself some time. They've done the current version of the jackets so maybe they'll do the other stuff. http://www.nexusmods.com/fallout4/mods/6923/

      Thank you for all that you're doing!
    5. slevin92
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      Thanks but I'm more advanced than these resources. I've already converted more than 150 meshes on 250/300.
    6. RustyXXL
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      Believe me, nobody is more surprised than myself, that my conversion got that much attention. I'm glad to hear you make your own conversions...And being more Advanced than me in this 3d stuffs really isn't that challanging, I'm more than aware of that.
    7. slevin92
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      Don't worry RustyXXL. My jackets conversions are different than yours. I mean, mine don't works well with the vanilla game. They are made specifically to be used in my new mod. so what you have done are and will still be very useful
    8. slurpieman88
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      I don't know what I'm doing, but, I installed this mod correctly, but, it won't separate the armors. It keeps them like the original.

      Am I missing something here?
    9. Gabet347
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      Hell yeah, exactly what I came back here to check out. Awesome mod all round.
    10. slevin92
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      <div>
      Mod released in version 0.9, find it <a data-ipb='nomediaparse' href='http://www.nexusmods.com/fallout4/mods/20317/?'>here ! FCO - Fully Customizable Outfits</a></div>
      Only CBBE body for woman and vanilla body for male. I plan to upload a vanilla female version soon
    11. slevin92
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      Now available for vanilla female. Some conversion for other body type are on the way made by the community. (Athletic Girl / Jane Bod)
    12. dw420
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      That looks like the dogs bollocks! (that's a good thing)
    13. CthulhuTheGreat
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      Interesting... would this apply to unique outfits as well? Like wearing greaser jacket with Kellogg's pants?
    14. Brigand231
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      Awesome concept and cool project, though the link seems to currently point to a hidden file with a hint that it needs updating. Is that still a going concern, is there anything we can do to help if it is?
    15. slevin92
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      @CthulhuTheGreat: Yes it's already possible to do that and more.

      @Brigand231: Yes the mod is in hidden state for now. I need to increase the polygon count of my meshes to fix most of clipping. People also repported CTD with the latest patch but I don't have any so i think it's not this mod the problem.
    16. Electrosus912
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      Why was that mod hidden anyway
    17. slevin92
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      Mod reuploaded in a newer version. There's still some default (the game dont recognize the player shape, this result to a gap between the neck and the chest) but it's playable with a lot of new feature. http://www.nexusmods.com/fallout4/mods/20317/?
  4. tk423
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    I get clipping using the bomber jackets with vanilla female bodies. This happens wearing nothing but the jacket and over the vault suit. This happens with version 1.27 and with the 1.27a patch. Is there any fix?
    1. slevin92
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      This mod is no longer supported. I merged it into my FCO mod which has a lot more jacket/coats, features and customization.
  5. horcruxz1
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    do you know how to make the jackets or the coats to not look fat for the female? I'm using cbbe, I did build it using my presets and even added physics for it, but it always look fat, like it doesn't fit my character, it's too big.
  6. iwannabelikekevin
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    Is there the possibility of getting the hunter's long coat added to this or is that just a pipe dream?
  7. ChrisUchiha95
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    isn't there the Maccready one?
  8. lefttounge
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    is it possible to wear a jacket over a jacket in real life?
    not a sweater under a jacket. --_-
    a jacket over a jacket?
  9. tk423
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    Can the bomber jacket be worn over a Vault Suit?
    1. somethingbrite
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      Yes. I'm using this with CBBE/Bodyslide and I have npc's wearing the bomber jacket over all sorts of outfits. It uses Armor slots Torso (41) and Arms (42 & 43?) so can be worn over quite a lot of stuff. - obviously you cannot wear chest or arm armor over it as they use the same slots.
      Note, because of bone weight differences between certain clothes/underarmors it is possible that you will notice the jacket "bulk up" if worn over Road Leathers (for example)

      Also, certain outfits and/or body builds might result in some clipping but this is usually something you can tweak in outfit studio.
  10. siggymas
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    this mod compliment well with the all in one MGS, im using the bomber jacket with sneaking suit and it is damn good ^_^ finally found a jacket for my sneaking suit!!!!
  11. aveCHAOS
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    Hello, could you make a Hotfix for the Chinese Stealth Suit ?
    You cant use your Jacked Mod and the CTS Mod thats a shame.^^
  12. somethingbrite
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    Sadly when worn by NPC's there is a missing part of the sleeve where the PipBoy would be on player character. I'm not sure how to resolve this, I've checked the .esm in F04Edit and the mesh in outfit studio but I can't find anything obvious as a way to resolve this.

    The vanilla/CBBE outfits that these jackets are derived from appear ok on NPC's but not these jackets themselves.

    Edit - strange. I've noticed that this issue with missing arm from the jackets does NOT occur with any of the vendor purchased versions. - Maximum Impact, State Alchemist etc are all fine! - which is strange as hypothetically they are exactly the same as "Bomber Jacket"
  13. Smilyguy
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    I just installed the mod, and I'm getting a lot of clipping. Just testing out on an armor rack mostly, but have tried on at least one npc so far. I've also tried every combination of the optional fixes, to no avail. I have a picture for an example (can't figure out how to attach it here), but it looks exactly like what was in a post by "tk423" in October of 2016.