Fallout 4

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3nikhey and Senki01

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3nikhey

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250 comments

  1. senki01
    senki01
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    • 36 kudos
    Sticky
    I balanced the P94, no more low level spawning or OP damage! Can be found under Main files!
    1. algoul
      algoul
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      • 0 kudos
      Thanx man, you best
    2. Pantheress
      Pantheress
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      Is there plans to update the ESL to 1.3? Because that ESL file is about only way I can play with this still due to how heavily modded my game is >.>
    3. worthiestnobody
      worthiestnobody
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      • 1 kudos
      is it Semi Auto now?
    4. ImNotDexDex
      ImNotDexDex
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      • 54 kudos
      With the balanced version i can kill a Mirelurk Queen within 2 seconds on Survival, no perks for heavy guns. Equipping the "Modified Plasma Torch" increases DPS by 10,000.
    5. TmaxCreation
      TmaxCreation
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      • 32 kudos
      Not anymore. I fixed these for us.
      https://www.nexusmods.com/fallout4/mods/51555/
  2. lazyneko90
    lazyneko90
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    • 0 kudos
    looks nice and works well, i just wish it was a semi auto like the plasma caster in f76 instead of a minigun-like charge 
  3. DeathMessenger6
    DeathMessenger6
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    • 1 kudos
    How does one keep the brotherhood from spawning with this?
    1. TarquilCZ
      TarquilCZ
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      • 7 kudos
      You could delete edits to their leveled lists in xedit. Unless this uses script to inject the weapons
    2. StickyBandit63
      StickyBandit63
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      i have america rising in my load order, im doing everything possible before the final missions and im at teh battle of bunker hill watching every bos power armored lacky with this weapon absolutly wrecking railroad and institute, and im just just looking and sweating
  4. StickyBandit63
    StickyBandit63
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    Doing Bunker Hill quest, and the BOS are absolutely wrecking yo lmao
  5. CaptainSzasz
    CaptainSzasz
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    Wow, this is exactly how I would envision the plasma caster to be remade in fallout 4. Absolutely incredible work!
  6. techstepman
    techstepman
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    this is an amazing model, ireally love how you took the basic design and evolved it. Wish there was less fluff though.
  7. Socialscalie
    Socialscalie
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    doesn't count as a "heavy weapon" at least not in the way that lets me put it on the heavy weapon display stand.

    personal gripe: no "quality" kind of sight, the glasses look kinda lame when going for a non-scrappy look.
  8. GiantModder
    GiantModder
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    When will we see a godamn unique reload animation for this weapon, is it really that difficult or at least make it work like the wazer wifle without reloading ever, can somebody do it?
    1. TRARZS
      TRARZS
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      • 3 kudos
      News flash pall you aren't entitled to anything.
    2. RealVexili
      RealVexili
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      • 6 kudos
      do it yourself blud
  9. TheCrobatGamer
    TheCrobatGamer
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    Is the P49 supposed to use the same ammo as the laser rifle, or is that caused by a conflict with Munitions?
  10. ShoopDupe
    ShoopDupe
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    Looks absolutely amazing! What's the console command to add one to myinventory? Thanks!
  11. Kristoff29781
    Kristoff29781
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    • 0 kudos
    Made this post on TmaxCreation's Winchester P94 Plasma Caster Tweaks, but the same is true here:

    For anyone having issues in the workbench with the odd power unit cover attachments not attaching properly, open fo4edit and check the "Constructible Object" section. A number of the mods do not have the object modification set as the created object (instead they have the miscmod set as the created item).

    For example, co_mod_P94_Receiver_Cooler [COBJ:XX000FAE] has the created object set as miscmod_mod_P94_Receiver_Cooler "P94 Beer Bottle Cooler" [MISC:XX000FB0]. It should instead be mod_P94_Receiver_Cooler "Beer Bottle Cooler" [OMOD:XX000FAF]. If I recall the other two records that need correction are "Power Plant Cover" and "Plastic Power Unit Cover", I hope this is helpful to anyone else having the same issue in the workbench.