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Ragoda

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Ragoda

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26 comments

  1. BBLAKE8571
    BBLAKE8571
    • supporter
    • 7 kudos
    for some reason this mod conflicts with tarsis31 breakheart banks i dont know why, they arent near each other but load order doesnt fix, this mod makes everything in breakheart banks unscrappable. Any way for a patch or know what is causing that?
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      Sorry no, this is first time I've heard of this behavior.
  2. djomac
    djomac
    • supporter
    • 16 kudos
    I like this area as a settlement, used to use Broadway Diner from Bethesda.net but it's too tiny
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      Yes, this is somewhat large area indeed. :)
  3. pkripper37
    pkripper37
    • premium
    • 7 kudos
    It is just stupid BIG!! Stupid being Smart! Seriously, gotta put a town in here. Thanks for your hard work.
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      LOL, ok, I know it's stupid big, but I couldn't resist with the roads defining the area so well.
  4. Icantstopmoddinghelp
    Icantstopmoddinghelp
    • premium
    • 11 kudos
    Could you do Mystic Pines? I have been testing the mods made for it, but they are so broken it's not funny omg.
    1. JimmyRJump
      JimmyRJump
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      • 245 kudos
      The by one Tarsis31 I'm using does just fine. Had problems in the past with a lot of added settlements (including Mystic Pines) that showed-up as Commonewealth entries in the PipBoy's Data/Workshops list, but that was caused by two mods I used that countered LOD flicker by changing the combined objects setting (No More Disappearing Act and the Boston FPS Fix).
    2. Icantstopmoddinghelp
      Icantstopmoddinghelp
      • premium
      • 11 kudos
      That one caused me to crash, I don't know, it may conflict with Horizon,
    3. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      I actually tried to make one of the older Mystic Pines MOD's work, with author's permission of course, but sadly it was way too complicated.

      I could make a new one, but I really liked what he had done to the place. Shame.
    4. speedynl
      speedynl
      • supporter
      • 40 kudos
      jimmy you should know by now that any mod that change anything in a cell(precombined) will f*#@ up a settlement cell, or the other way around
      2 things that edit the same cell is asking for problems

      btw nice 1 again @ragoda
    5. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      Thanx speedynl!
    6. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      I decided to try my hand on Mystic Pines.
  5. deleted54800052
    deleted54800052
    • account closed
    • 0 kudos
    Hey Ragoda, could you maybe make a settlement at the Mass Fusion building (the interior and the Executive Suite at the top) I can't seem to find any mods for it as a player home/settlement.
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      There is a tough Quest before you can move freely around, right?
    2. deleted54800052
      deleted54800052
      • account closed
      • 0 kudos
      The executive suite and the top half of the interior are related to the BoS liberty prime setup quest/Institute power quest, but it seems that it should be possible. All you need to freely move around is the Executive ID.
  6. Ragoda
    Ragoda
    • supporter
    • 220 kudos
    Oops, I totally forgot to delete the flying bush! Consider it magic until I come around to making update for this MOD. :D
    1. JimmyRJump
      JimmyRJump
      • premium
      • 245 kudos
      Add a flying shaving kit. Or are we talking different kinds of bushes here?
    2. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      LOL
    3. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      Fixed it, and another minor detail, with update.
  7. c0c0c0
    c0c0c0
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    • 35 kudos
    Available water, good roads, flat land, no close vanilla settlements... This is actually a pretty good spot.
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      Yes, roads here are awesome!
  8. User_57218227
    User_57218227
    • account closed
    • 22 kudos
    Thank you.
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      I'm happy you like!
  9. JimmyRJump
    JimmyRJump
    • premium
    • 245 kudos
    Must check if one of Taxivader's settlements isn't too close by (the bugger's settlements are bloody huge) but this is again a nice location I'd like to use in a future play-through. Thanks. endorsed
    1. Ragoda
      Ragoda
      • supporter
      • 220 kudos
      There is also one of mine close by: MED-TEK Research Parking Settlement.

      It can be found here: https://www.nexusmods.com/fallout4/mods/30166/