for some reason this mod conflicts with tarsis31 breakheart banks i dont know why, they arent near each other but load order doesnt fix, this mod makes everything in breakheart banks unscrappable. Any way for a patch or know what is causing that?
The by one Tarsis31 I'm using does just fine. Had problems in the past with a lot of added settlements (including Mystic Pines) that showed-up as Commonewealth entries in the PipBoy's Data/Workshops list, but that was caused by two mods I used that countered LOD flicker by changing the combined objects setting (No More Disappearing Act and the Boston FPS Fix).
jimmy you should know by now that any mod that change anything in a cell(precombined) will f*#@ up a settlement cell, or the other way around 2 things that edit the same cell is asking for problems
Hey Ragoda, could you maybe make a settlement at the Mass Fusion building (the interior and the Executive Suite at the top) I can't seem to find any mods for it as a player home/settlement.
The executive suite and the top half of the interior are related to the BoS liberty prime setup quest/Institute power quest, but it seems that it should be possible. All you need to freely move around is the Executive ID.
Must check if one of Taxivader's settlements isn't too close by (the bugger's settlements are bloody huge) but this is again a nice location I'd like to use in a future play-through. Thanks. endorsed
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I could make a new one, but I really liked what he had done to the place. Shame.
2 things that edit the same cell is asking for problems
btw nice 1 again @ragoda
It can be found here: https://www.nexusmods.com/fallout4/mods/30166/