You dont need the DLCs dude... you can install it without and the DLC items just wont be placed. Its like a workbench and some signs or something its not major stuff.
the only problem i seemed to have when importing this is a hole in the walkway above the gate to sanctuary, one of the floors for the scaffolding there didnt spawn in for some unknown reason, had to sacrifice a turret and spotlight to make it work but, other than that, no huge problems! its so nice to have a functioning sanctuary with a minimalist design, i can keep reliable frames! :D
in my previous game i had a heavily modded blueprint which i figured wouldnt be a huge problem but the sheer size and quantity of mods later caused massive instability in my game, so something like this is a welcome peace of mind c: i tend to only focus on my few favourite settlements and my massive collection of guns anyway, so, that armoury is very much appreciated!
the only problem with this one was that i had to redo the wires because in my game vault workshop conduits only work in vault builds for some unknown reason. Maybe a re-export would help?
I never heard of that happening before! maybe some mod did something odd to your game? But to your point sometimes with larger blueprints the wires are not always connected. I try to make connections intuative however so hopefully it wasnt too terrible for you. Glad you liked the blueprint enough to put in the work to touch it up.
try looking at the ground in a corner of the settlement waiting for 3 days then uploading the blueprint while in your pipboy menu. dont close it untill its done and stay in sanctuary. That usually works for massive blueprints so im sure that would work for this blueprint considering I did not go over vanilla settlement budget (ergo this is not a massive blueprint). Oh and of course you need to clear everything before you activate the blueprint either through the transfer settlements mod or by hitting the tilda key and then typing ScrapAll
Love the mod, always hated sanctuary till now. I did make a couple of changes due to missing buildings from another mod. added a fully equipped workshop in place of one of the missing bouses. Posted a couple of screen shots of my change, it added to this really well since this is the minutemen hq. wish I could endorse this more than once.
thanks for the encouragement. I think I have pretty much every settlement blueprint created and they follow a vanilla post apocalypse theme like this one I just havent had time to post them, get the pictures make the page etc.
19 comments
in my previous game i had a heavily modded blueprint which i figured wouldnt be a huge problem but the sheer size and quantity of mods later caused massive instability in my game, so something like this is a welcome peace of mind c:
i tend to only focus on my few favourite settlements and my massive collection of guns anyway, so, that armoury is very much appreciated!
Finally a good fucking sanctuary mod