sure but enemies have scaling, so it would seem only fair that you were able to actually hurt enemies, but they don't one shot you. Normally the turrets seem fairly deadly against players up to a point, yet your turrets stay inaccurate and weak forever.
I tried your mod but the game ctd when dogmeat get shot by turrets.I tried several times but game crashed when the dog get shot(silly dog thinks he can bite a bullet)I deleted your esp game doesnt crash anymore.
I'm looking at it through FO4edit. Seems like he did it this way. Now I gotta figure out if he's ever gotten that missile launcher turret working as it shows as grey to me. The spotlight is also grey, but it shouldn't be any worry since it doesn't do any damage.
EDIT: The mod's verified to be working. Went and edited my turret's damage to be cheaty levels. I can post it if anyone wants, right now it's a simple matter of changing damage values.
Simple weapon damage edit with FO4Edit. I think missile turret have not been buffed, as I couldn't find associated explosive for it (explosion damage is defined outside of weapon definition).
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EDIT: The mod's verified to be working. Went and edited my turret's damage to be cheaty levels. I can post it if anyone wants, right now it's a simple matter of changing damage values.
I think missile turret have not been buffed, as I couldn't find associated explosive for it (explosion damage is defined outside of weapon definition).